tag:blogger.com,1999:blog-5340604841246850882024-03-18T07:07:46.956-04:00Life of a Gamer NerdThe ramblings and reviews of a writer, cartoonist, and retro gaming enthusiast.Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.comBlogger342125tag:blogger.com,1999:blog-534060484124685088.post-30476985551547215732015-07-09T11:05:00.003-04:002015-07-09T11:05:34.986-04:00Nerdicus NES Review # 188 : Double Dragon 2: The Revenge<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://3.bp.blogspot.com/-AhEM94d8GUY/VZ6G0KN2LKI/AAAAAAAAGTw/R8ULAtpAN9Q/s1600/download%2B%25282%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://3.bp.blogspot.com/-AhEM94d8GUY/VZ6G0KN2LKI/AAAAAAAAGTw/R8ULAtpAN9Q/s320/download%2B%25282%2529.jpg" width="234" /></a><a href="http://1.bp.blogspot.com/-lcZfBJO9yZQ/VZ6G0QACVvI/AAAAAAAAGT0/_UUk6y5QEPg/s1600/images%2B%25282%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://1.bp.blogspot.com/-lcZfBJO9yZQ/VZ6G0QACVvI/AAAAAAAAGT0/_UUk6y5QEPg/s320/images%2B%25282%2529.jpg" width="223" /></a></span></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Double Dragon 2: The Revenge</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Acclaim</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Developer : Acclaim</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Beat 'em Up</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1 / 2 Players</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1990</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $15 - $20</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Oy! Every so often I look at my blog, and think to myself, "Damn, I need more free time to update it like I used to." Don't worry, folks. I promise, more updates will be coming soon. Still trying to combine the blog and the youtube channel, and it's hectic as hell with work and all that good 'ol personal life business. Seriously, I wish I could just game 24/7, ha!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">And a reminder - here's a link to my youtube channel. Actually have a 150 sub contest going on, so if you want a chance to win some free video games, be sure to check it out!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">150 SUB CONTEST - <a href="https://www.youtube.com/watch?v=w62TK_01Y60">https://www.youtube.com/watch?v=w62TK_01Y60</a><br /></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Last time we did a NES review, we were rocking out on one of the most memorable (and most difficult) beat 'em ups, DOUBLE DRAGON. Well, BIMMY AND JIMMY are back, and this time they are going to get some revenge. After all, Marian just got shot, and well, that doesn't bode to well for the Mysterious Warrior. I really wish they kept the same name as the arcade version for the main antagonist.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I mean, come on. MYSTERIOUS WARRIOR....or MACHINE GUN WILLY. Then you'd have BIMMY (billy), JIMMY, and WILLY. Is it me, or was there some sort of obsession with names ending in "y"</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Hope you guys are thirsty for some beat 'em up love, because we're going in hot. </span><br />
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<a href="http://4.bp.blogspot.com/-ZYcRBH92-Tw/VZ6I0zrg0BI/AAAAAAAAGUE/oFnBD480Jmg/s1600/7-9-2015%2B10-42-39%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" height="311" src="http://4.bp.blogspot.com/-ZYcRBH92-Tw/VZ6I0zrg0BI/AAAAAAAAGUE/oFnBD480Jmg/s400/7-9-2015%2B10-42-39%2BAM.jpg" width="400" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">While I am a huge fan of the Double Dragon series, I have to say I really regret some of the changes that were made from the ARCADE versions to the NINTENDO. I know they had some limitations, but idiotic things like name changes, and even level / enemy designs sort of irk me. I always wished they stayed as true to the original as possible, but you know what I guess you also have to think about it as a fresh start for the 8-bit systems. An opportunity to adapt on an already huge success. With that said, let's get started.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">As stated earlier, the famed martial artists Billy and Jimmy are off to get revenge over the death of their lady friend Marian. I really think Marian is sleeping with both of them, but that's just me. You'll have to battle your way through 9 pretty large stages in order to face your final foe, and trust me when I say you'll have tears streaming down your face from the incredible difficulty this game challenges you with.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I swear, you would think these games would get easier as you play them, but nope. They are relentless. At least this game gives you the opportunity to access the entire move sets instead of "leveling up" your characters which is somewhat of an advantage. Still, you need to learn how to properly use these moves as well as adapt to the somewhat irritating hit detection. At least it was better than the first game.</span><br />
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<a href="http://4.bp.blogspot.com/-9zmlwOGcrwI/VZ6KicRAf4I/AAAAAAAAGUQ/2fMLgoQF0T8/s1600/7-9-2015%2B10-47-18%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="272" src="http://4.bp.blogspot.com/-9zmlwOGcrwI/VZ6KicRAf4I/AAAAAAAAGUQ/2fMLgoQF0T8/s400/7-9-2015%2B10-47-18%2BAM.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Compared to the first game, the fighting mechanics and controls are a lot smoother, and even the animations feel a bit more fluid. There's a nice variation in enemy design, with a few changes made from the arcade version that gave enemies access to various weapons, adding a bit more uniqueness to the way the NES version was developed. It was always nice to see an enemy hitting you over the head with a pipe.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Still, I feel like the easiest way to defeat an enemy in this game is to just spam special moves and make sure you don't get trapped at the edges of the screen. Either that, or grab them with a nice knee to the face. Doesn't always work though, so you have to be careful. Choose wisely, spam buttons and hope you get the first punch in, or be calm and cautious with each enemy you face.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">One thing that CONTINUED to irritate me was the platforming elements. A beat 'em up does not need this, and the controls are NOT made for it. It's like that damn jump in the original TMNT game near the end where you have to be in a precise spot to make some dumb ass one gap jump. Just let me beat the crap out of people, I don't need to make jumps. I'll jump when I want to kick.</span><br />
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<a href="http://3.bp.blogspot.com/-XbDrOlWMwNE/VZ6NJQDpnbI/AAAAAAAAGUc/P3NWHsQI8f8/s1600/7-9-2015%2B11-02-52%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="281" src="http://3.bp.blogspot.com/-XbDrOlWMwNE/VZ6NJQDpnbI/AAAAAAAAGUc/P3NWHsQI8f8/s400/7-9-2015%2B11-02-52%2BAM.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">From a brilliant soundtrack, to much-improved controls, to a difficulty setting that'll make you cry to your mommy and then scream with joy when you finally beat the damn game, DOUBLE DRAGON 2 offers quite a bit for the average NES gamer.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />It's one of those games that you just want to invite your friend over and ask, "You ready? ARE YOU READY!?" - grab a beer, play the game, and ignore your loved ones as you spend an hour or two trudging your way through each level. Oh that glorious feeling when you reach the cut scenes between levels, that were a very nice addition by the way. It actually made you feel more connected to the Lee's story.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Stay tuned for the next NES review, where we finish off the DOUBLE DRAGON series with #3...my personal favorite.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :<br /></b></span><br />
<b><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B(1).png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B(1).png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B(1).png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B(1).png" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com6tag:blogger.com,1999:blog-534060484124685088.post-23355547170450708152015-06-02T10:09:00.003-04:002015-06-02T10:09:30.700-04:00Nerdicus SNES Review #68 : Cool Spot<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-nfk0W6SKqMM/VW2siZO5zlI/AAAAAAAAGSk/6Ief-hpQb9E/s1600/download.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" height="292" src="http://3.bp.blogspot.com/-nfk0W6SKqMM/VW2siZO5zlI/AAAAAAAAGSk/6Ief-hpQb9E/s400/download.jpg" width="400" /></span></b></a></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Cool Spot</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Virgin Interactive</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Developer : Virgin Interactive</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Platformer</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1993</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $15 - $20</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Ahhhh, it's been a long time since I wrote one of these reviews. But you know what? I needed a break from my damn book edits that have taken over my life the last few months. The good news? The edits have turned out incredible, and I'm absolutely stoked to send it out to publishers with my agent. So high fives all around on that. Bad News? Mentally DRAINING.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">ON ANOTHER NOTE - before I get to this COOL review (Ha, see what I did there?) Be sure to check out my YouTube channel which I have been doing a lot of LET'S PLAYS of all the old reviews I've done already, as well as some retro gaming pick up videos. It's been a blast, and eventually I'd like to combine the blog and the youtube videos onto one brand spanking new website....as soon as I finish these damn edits lol.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Here's the link so CHECK IT OUT! </span><br />
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<a href="https://www.youtube.com/channel/UCAOo7kEqWeLGfudA8FMJSUw"><span style="font-family: Arial, Helvetica, sans-serif; font-size: large;">COPERNICUS NERDICUS YOUTUBE CHANNEL</span></a><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Now, back to this...weird...game...okay, hold on a second. I just don't get it. How the hell did they ever get the idea to make a game about COOL SPOT? Do you want to know the first time I ever even saw this game? Sit back - it's story time.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I was in Universal Studios, I believe. Where they had the NICKELODEON STUDIOS segment where you can watch a live taping of one of those shows. Okay, I'm not sure if it was an actual show or one of those "theme park" shows, but whatever. Waiting on line, they had GAMING STATIONS set up along the way where you could play sega genesis games. Now, the one game I actually had the chance to play, was SPOT. No one was playing it, so I gave it a shot. A great way to kill time on a line, but that was about it lol. Don't remember much other than that. It was hot, I was sweaty, and there was a fan over the gaming station, so I stood there as long as I could. The End. So, how was the game? Meh, let's talk about it. The SNES one anyway.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Hope you like 7-Up..Make 7...UP YOURS! HA!!</span><br />
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<a href="http://1.bp.blogspot.com/-PJwb90csdKY/VW2yx54sLVI/AAAAAAAAGS0/H2GD-8bGMvI/s1600/6-2-2015%2B9-42-12%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" height="271" src="http://1.bp.blogspot.com/-PJwb90csdKY/VW2yx54sLVI/AAAAAAAAGS0/H2GD-8bGMvI/s400/6-2-2015%2B9-42-12%2BAM.jpg" width="400" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">What is a Spot? Well, I guess it's just that spot next to the 7 in the 7-up logo. But what is it then? 7 (DOT) UP? And, come on. We all know SPRITE IS BETTER. And I personally don't know how a spot is a good mascot to sell soda. You know, I'm really sitting here thinking about to what to write about this game. It's so damn bizarre. There's no real story line. I mean seriously how do you make a story line about a soda mascot? Well, you rescue other spot mascots that were obviously kidnapped by soda competitors. No, really I have no idea, but you do have to rescue them lol.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">SPOT is your standard platformer, and like most 16-bit platformers at the time, it had some pretty impressive animations.....for an anthropomorphic spot. You go along each level, collecting other spots, and 7-up one ups, all while defeating enemies and getting to the end of the stage. It's a basic rinse and repeat formula, which surprisingly works, although not very original and quite repetitive.</span><br />
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<a href="http://3.bp.blogspot.com/-h4JDBHn8Tys/VW223_SrePI/AAAAAAAAGTA/xMPYdQjKAzA/s1600/6-2-2015%2B9-59-49%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" height="260" src="http://3.bp.blogspot.com/-h4JDBHn8Tys/VW223_SrePI/AAAAAAAAGTA/xMPYdQjKAzA/s400/6-2-2015%2B9-59-49%2BAM.jpg" width="400" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Here is where the game is surprising. You would think that a platformer like this made by a soda company would have some of the worst game play mechanics and controls imaginable. But it doesn't. It's actually quite fluid, and you rarely have to struggle to get your spot to where it's going. The only TRULY annoying part is figuring out the damn shooting mechanics. I don't even know what you're supposed to be shooting. It's like you're snapping out soda bubbles or something. Anyway, it's pretty frustrating at first to shoot, and not move your spot around. But, once you get the hang of it, it's not too too bad.</span><br />
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<a href="http://3.bp.blogspot.com/-nH2u0-KNpdU/VW24HCrMRFI/AAAAAAAAGTM/OT7h27pAdKo/s1600/6-2-2015%2B10-04-52%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" height="240" src="http://3.bp.blogspot.com/-nH2u0-KNpdU/VW24HCrMRFI/AAAAAAAAGTM/OT7h27pAdKo/s400/6-2-2015%2B10-04-52%2BAM.jpg" width="400" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Besides the visuals, COOL SPOT has some of the most jamming tunes since the Brady Bunch. Nah, it's really not too bad, and pretty damn catchy at that. You'll find it hard to resist bobbing your head as you hop around the sand dunes, or swim in a bottle of soda trying to collect those spots.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />So, what's the problem with COOL SPOT? Well, it's not really that memorable. There is pretty much 0 replay value, and the only way you'll get the most out of your money for this game is if you rented it for a weekend. Even then, it's not really worth it, considering you can beat the game in less than 20 minutes. Not even joking, I've seen it done. Still, you could have expected much worse from a game based on soda.</span><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Final Score (out of 5) :</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /></span><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Until Next Time, Keep On Gaming!</span></b>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com2tag:blogger.com,1999:blog-534060484124685088.post-34920063567789376442015-04-29T09:52:00.001-04:002015-04-29T09:52:07.577-04:00Nerdicus NES Review #187: Double Dragon<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial, Helvetica, sans-serif;"><b><a href="http://1.bp.blogspot.com/-w57CSPRHRyA/VUDdFl-W5AI/AAAAAAAAGN8/so8YiObfllU/s1600/3081_front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-w57CSPRHRyA/VUDdFl-W5AI/AAAAAAAAGN8/so8YiObfllU/s1600/3081_front.jpg" height="320" width="223" /></a><a href="http://2.bp.blogspot.com/-lsvvAgikYvk/VUDdFu8QQcI/AAAAAAAAGN4/2vdybjy2nDk/s1600/4-29-2015%2B9-30-49%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-lsvvAgikYvk/VUDdFu8QQcI/AAAAAAAAGN4/2vdybjy2nDk/s1600/4-29-2015%2B9-30-49%2BAM.jpg" height="320" width="221" /></a></b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Double Dragon</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Publisher : Tradewest</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Developer : Technos Japan</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Beat 'em Up</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1 / 2 Players</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Release Date : 1988</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Estimated Value (as of today's date) : $10 - $15</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Ahh, tis been awhile since I graced my blog with a video game review, and I am due. My apologies again for the lack of daily updates, but I mentioned before that I am hardcore editing my latest novel right now for submission, as well as building up my youtube channel.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />A note! Any contests Ill be having in the future will be held strictly through my youtube channel by way of SUB contests and random contests, so be sure to check out my channel by following the link below! The 100 sub contest is close at hand, and you don't want to miss it!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif; font-size: large;"><a href="https://www.youtube.com/channel/UCAOo7kEqWeLGfudA8FMJSUw">NERDICUS : LIFE OF A GAMER NERD</a></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">So, here we are, and by the title of the review I'm sure you know what we're getting ourselves into. DOUBLE DRAGON. Those words bring back so many gaming memories from when I was a tiny tyke. I spent days, upon days attempting to beat this game and not even coming close. I didn't even know this was an arcade game back then. In fact, I just wanted it to play it all the time for two reasons. 1) There were martial artists on the cover kicking some major ass 2) There was a dragon in the title, and you know how I am a sucker for dragons.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Little did I know, that when I started playing this game, it would be the beginning of a 30 year journey until I finally beat it. WHICH I DID....GOD DAMMIT..I DID!!</span><br />
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<a href="http://3.bp.blogspot.com/-ImthFlsyQLM/VUDenqWrqaI/AAAAAAAAGOM/yJ7O0a0Q0fU/s1600/4-29-2015%2B9-37-26%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://3.bp.blogspot.com/-ImthFlsyQLM/VUDenqWrqaI/AAAAAAAAGOM/yJ7O0a0Q0fU/s1600/4-29-2015%2B9-37-26%2BAM.jpg" height="351" width="400" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">As soon as you start up the game, you are greeted with some of the most epic music for the NES. I can't even deny it, but this soundtrack is up there in my top ten for greatest soundtracks on the original Nintendo. It's THAT good.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The game has 2 modes - the normal story line mode, and something that is so epic it can only be classified as EXTREME FIGHTING. I'm talking about mode b. I'll talk about this briefly, but it was seriously one of the coolest additions to any game I played. It actually takes 5 of the characters from the Double Dragon game, and pits them in a standard street fighter-styled fighting mini-game. The use of over sized sprites, and the ability to battle against your friend is something that is irresistible. Come on, who didn't play this with a buddy and race head on into each other only to collide and send each other reeling?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Sure, it's not that great, but it was a hell of a lot of fun. Then again, the NES wasn't really built for fighting games so what the hell are you expecting.</span><br />
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<a href="http://2.bp.blogspot.com/-pxOxC6RKsC0/VUDgNokJWVI/AAAAAAAAGOY/sD8g8y8bugE/s1600/4-29-2015%2B9-44-10%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://2.bp.blogspot.com/-pxOxC6RKsC0/VUDgNokJWVI/AAAAAAAAGOY/sD8g8y8bugE/s1600/4-29-2015%2B9-44-10%2BAM.jpg" height="350" width="400" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Moving on to mode a, which is the actual story line, you really only have a one player mode, although it does give you the two player option. But two players is really just alternating between the same character and switching off, so it's not as fun as the future Double Dragons where you get actual co-op. Once again, this was due to the programming limitations at the time, but was rectified with the sequels (thankfully).</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The game starts with your girlfriend getting punched right in the stomach. That's right. PUNCHED. NINTENDO RELEASED A GAME WHERE YOUR GIRLFRIEND IS LITERALLY KNOCKED OUT! I was shocked. Seriously flabbergasted. Of course, as the protagonist, you are seeking out your so-called friend and are about to return the favor. But you have to get through his gang of minions first.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The bottom of the screen shows all the information you'll need to play through the game. Your lives, your points, a life meter, and another meter which is ACTUALLY your move sets. The more enemies you kill, the more move points you earn which allows you to pull off new martial art attacks like flipping the enemy over your back, or doing spin kicks. Trust me, it's worth it to kill everyone and anyone, and there are even some areas where you can repeatedly kill the same guy over and over to ensure you have as many moves as possible early in the game.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">You'll battle your way through each level, taking on two enemies at a time on the screen until you can move on to the next portion. And don't think just because you're fighting two enemies that this game will be easy. No...especially not when you're dealing with that bald headed beast, ABOBO. GOD, HOW I HATE ABOBO!!!<br /></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">And what's worse than one ABOBO? TWO ABOBOS!</span><br />
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<a href="http://2.bp.blogspot.com/-HpT3s0iDPOI/VUDhAtMcAUI/AAAAAAAAGOg/IxB0qszQyzM/s1600/4-29-2015%2B9-47-27%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://2.bp.blogspot.com/-HpT3s0iDPOI/VUDhAtMcAUI/AAAAAAAAGOg/IxB0qszQyzM/s1600/4-29-2015%2B9-47-27%2BAM.jpg" height="341" width="400" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Visually, the game is a masterpiece for 1988. It's pretty damn close to the arcade, and the sequels get progressively "prettier." Character designs, and animations are downright flawless (and funny), and the backgrounds and level designs are spot on.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Now, in terms of controls, this game takes quite a bit of getting used to. It's stiff, and slow, even though you can run a bit. Running won't save you though, especially when you are forced to take out enemies that downright brutalize you. And have fun with that hit detection because it can be a pain in the ass at times.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Despite the controls and sloppy mechanics that are rough around the edges, the gameplay is still spot on and addictive and it keeps you coming back for more. The more you die, the more frustrated you get, and the more you want to beat this damn game. It took me 30 yeas I tell you, but I finally did it. I'm not crying...they are tears of joy.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Can't wait to review the upcoming DD games, starring our pals BIMMY AND JIMMY.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :</b></span><br />
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<img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com2tag:blogger.com,1999:blog-534060484124685088.post-67851857677605582962015-04-20T09:41:00.001-04:002015-04-20T09:41:11.624-04:00Nerdicus Genesis Review #50 : Comix Zone<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial, Helvetica, sans-serif;"><b><a href="http://4.bp.blogspot.com/-cvUGO6qj3_M/VTT72DDoBPI/AAAAAAAAGMc/QPQmKLzw9g4/s1600/Comix_Zone_Coverart.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-cvUGO6qj3_M/VTT72DDoBPI/AAAAAAAAGMc/QPQmKLzw9g4/s1600/Comix_Zone_Coverart.png" height="320" width="224" /></a><a href="http://3.bp.blogspot.com/-NJnCk0fLq4k/VTT72NyDEmI/AAAAAAAAGMg/jS3FIZ1R6uQ/s1600/Comix_Zone_-_1996_-_Sega.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-NJnCk0fLq4k/VTT72NyDEmI/AAAAAAAAGMg/jS3FIZ1R6uQ/s1600/Comix_Zone_-_1996_-_Sega.jpg" height="320" width="204" /></a></b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Comix Zone</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Publisher : Sega</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Developer : Sega Technical Institute</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Beat 'Em Up</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1 Player</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Release Date : 1995</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Estimated Value (as of today's date) : $15 - $20</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Little fun fact about me (in case you didn't know already); I dabbled in the comic book industry. That's right. This writer right here, was part of the famed Marvel / DC comic boom! Honestly, no. I never did any real work for Marvel and DC and in fact the only work I did was for independent publishers and a few of the semi-big ones (Image / Dark Horse). Now, those jobs were only acquired by connections, and the only things I did were basic coloring gigs (mostly flats with a few pages of details). </span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Hell, the comic book industry is incredibly tough to break into, so if you're trying to, good luck. I'm going to stick with my writing career, which unfortunately is just as difficult. I've chosen some good careers, haven't I?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Now, I've been a comic book buff since I could first read. In fact comic books HELPED me LEARN how to read. No joke. Images + Dialogue = securing a reader's attention. So of course, my love for comics would make me a sucker for comic book based video games. COMIX ZONE for Sega Genesis though, isn't based on any comic book I know, but rather pits you, the player, into a comic book world. Just think about getting sucked into a comic book and having to battle you're way out.....</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Sort of like the video for TAKE ON ME.....ha...funny.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />1995 is a little bit late for a sega release, but you know what, we still have to give it a shot anyway. Hopefully the comic-styled inspiration can set this game apart from some of the other beat 'em ups..or maybe this should get tossed right into the paper shredder.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">And Inkers aren't tracers.</span><br />
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<a href="http://2.bp.blogspot.com/-CkBKywTtVQo/VTT-QbZbORI/AAAAAAAAGMw/vsnotyy5Kao/s1600/4-20-2015%2B9-22-22%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-CkBKywTtVQo/VTT-QbZbORI/AAAAAAAAGMw/vsnotyy5Kao/s1600/4-20-2015%2B9-22-22%2BAM.jpg" height="275" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">COMIX ZONE stars Sketch Turner (wow...what a name), a starving artist from NYC. Now listen, I've been a starving artist all my life, and we don't all look like this. So, you're working on your brand, spanking new comic called COMIX ZONE about aliens invading earth (yay originality). Here's the kicker, which is quite the fun idea. Now, one night lightning strikes a page of Sketch's comics. Why he would be drawing in a place where lightning could randomly enter in through an open window and electrocute him is beyond me. Now, the powers of lightning end up pulling out the villain from the comic, Mortus, into the real world. What Mortus ends up doing, is shoving YOU into the comic where he draws an endless stream of enemies to kill you. Because, you know, that's what happens when you're brought to life out of a comic.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">There's actually QUITE a few twists and turns throughout the game, which I won't spoil for you here if you decide to play it, but what makes this even more incredible is that this is a beat 'em up with TWO ENDINGS! WOW! Of course, one is good...one is bad. But you'll figure it out.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">As with any platformer, you'd expect to move side to side, but COMIX ZONE gives it a bit of a variation. Instead of just moving from side to side, you are moving through panels of your own comic strip. Talking about breaking the fourth wall! It's a really clever way of changing up the standard, and brings some fresh life into an otherwise saturated game genre.</span><br />
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<a href="http://4.bp.blogspot.com/-ud_KAzs0DTs/VTT_1AOU2AI/AAAAAAAAGM8/7ddbl8nNTNM/s1600/4-20-2015%2B9-30-46%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-ud_KAzs0DTs/VTT_1AOU2AI/AAAAAAAAGM8/7ddbl8nNTNM/s1600/4-20-2015%2B9-30-46%2BAM.jpg" height="258" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Punching and kicking your way through the panels is all well and good, but you'll also have access to 3 available item slots which you can store pick ups you find along the way. Anything from iced tea to restore your health ( I think it's actually an alcoholic beverage ), bombs and knives for killing, or blowing up barriers, his pet rat...</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Okay..hold on. I know we're starving artists but we just don't automatically keep pet rats...well, this guy finds treasure on the screen.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Then there's the SUPER FIST which transforms you into SUPER SKETCH. JOY!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Another little trick is that you can rip off the background of the page and turn into a deadly paper airplane (at expense of some of your health) and use it as a super weapon which can both destroy enemies and damage you greatly if you're not careful. I honestly, forgot entirely about it through most of the playthrough, and only used it once.</span><br />
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<a href="http://4.bp.blogspot.com/-wkvvcXWEZvs/VTUAlgG24bI/AAAAAAAAGNE/lcAoPAjAwIE/s1600/4-20-2015%2B9-35-07%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-wkvvcXWEZvs/VTUAlgG24bI/AAAAAAAAGNE/lcAoPAjAwIE/s1600/4-20-2015%2B9-35-07%2BAM.jpg" height="256" width="400" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br />I was hooked on this gamer, but it's not without it's problems. First of all, it's INSANELY SHORT. I'm talking only a few levels, and you're done. At least that makes it easy to get both endings but still, I would at least like to play for an hour or 2...not a half hour. </span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Secondly, it's hard. I'm talking REALLY HARD. This is one of the most difficult beat 'em ups I have ever played. For some reason, the enemies are just way too overpowered and are able to kill you in a few hits, while you have to punch them thirty or forty times just to kill them. Quite unfair. And don't even get me started on the bosses. CHEAP....</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Besides that though, you've got a great game all around with smooth controls, superb graphics and a soundtrack that blows other games out of the water (especially for the Sega Genesis which I rip apart all the time).</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I guess my love for comics plays a huge role in why I actually really like this game, but i can understand why there is such a cult following for it too. Too bad they released it so late, because if it wasn't for other game systems being out, this could have been a big one in terms of popularity.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com2tag:blogger.com,1999:blog-534060484124685088.post-83727441764637309892015-04-16T10:34:00.001-04:002015-04-16T10:34:25.417-04:00Nerdicus NES Review #186: Double Dare<div class="separator" style="clear: both; text-align: center;">
<b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://3.bp.blogspot.com/-jwZAIBJPu0Q/VS_EkAr25kI/AAAAAAAAGLc/Kj5QcNYSOVE/s1600/download%2B(3).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-jwZAIBJPu0Q/VS_EkAr25kI/AAAAAAAAGLc/Kj5QcNYSOVE/s1600/download%2B(3).jpg" height="320" width="232" /></a><a href="http://4.bp.blogspot.com/-FpVIOp8NppA/VS_EkLySSiI/AAAAAAAAGLg/KR6ihpou63Q/s1600/27703_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-FpVIOp8NppA/VS_EkLySSiI/AAAAAAAAGLg/KR6ihpou63Q/s1600/27703_back.jpg" height="320" width="227" /></a></span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Double Dare</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : GameTek</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Developer : RARE</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Game Show</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1 / 2 Players</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1990</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Estimated Value (as of today's date) : $10 - $15</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Ahhh, the memories of childhood afternoons watching Nickelodeon. All the great shows were on that channel. You had Weinerville, Nick Arcade, Eureka's Castle, Legend's of the Hidden Temple, GUTS, and of course, DOUBLE DARE. Sure these were the "live action" shows, and I don't even have to get into the list of cartoons. When you were a kid, your life REVOLVED around Nickelodeon.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Channel 22 for the old school cable box users who had that old switch box. AM I RIGHT!?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"> When you tell me that Nintendo released a DOUBLE DARE game, I can't help but think that this is going to be my only opportunity to take part in the show that every kid dreamed of.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />You'd be lying if you said you didn't want to crawl through an ear canal filled with gooey wax just to grab a flag. And who DIDN'T want to get slimed!? I remember going to Nickelodeon Studios in Florida and begging...no...PLEADING with my parent's to take my to a live taping. Never did....ah well. Guess I had to stick with the TV. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">So, when this game came out, I had to play it like there was no tomorrow. In fact, it came out for DOS in 1988, but I don't even remember having a computer back then, so I must have only played it on the Nintendo. Sure, it's Double Dare...but you can't even compare it to the TV show.</span><br />
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<a href="http://2.bp.blogspot.com/-OLbXIEkyrhQ/VS_GNOns-jI/AAAAAAAAGLw/LKbcmFga18w/s1600/4-16-2015%2B10-17-27%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-OLbXIEkyrhQ/VS_GNOns-jI/AAAAAAAAGLw/LKbcmFga18w/s1600/4-16-2015%2B10-17-27%2BAM.jpg" height="342" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">This is the type of game that you practically NEED to play with a friend. After all, it's the closest you're going to get to a real live Double Dare competition, so you need to bring your friend in on it. Complaint #1 however...that does NOT look like Mark Summers. And it's weird how your forced to choose one of each gender...did Double Dare only pick out the generic American Family with a Mom, Dad, Bro and Sis?! Seriously!?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">It plays out just like the TV show however, with 2 rounds of 10 trivia questions (which are utterly random) and of course the Obstacle Course. In between trivia questions, there's also the "challenge" obstacles that you'll have to play and those were always the best. Gotta love it when the families said in unison....after whispering to each other of course...PHYSICAL CHALLENGE. BRING IT ON SUMMERS!!!!</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Speaking of Summers...who remembers Summer Sanders...I had a little bit of a crush on her lol.</span><br />
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<a href="http://2.bp.blogspot.com/-HThiJ9Y4qEw/VS_HRpKPk6I/AAAAAAAAGL8/JzK8nYChMAQ/s1600/4-16-2015%2B10-28-29%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-HThiJ9Y4qEw/VS_HRpKPk6I/AAAAAAAAGL8/JzK8nYChMAQ/s1600/4-16-2015%2B10-28-29%2BAM.jpg" height="332" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Trivia rounds are preceded by toss up challenges where you'll do a basic "physical hit the target challenger" Winner gets control of the "board" so it's not that really a big deal. But forget about that, let's get into the mechanics.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />The trivia section is fine...it's like Jeopardy. But no one cares about the Trivia portion. It's all about the physical challenges, and here is where the game flounders. The controls are clunky, and it is incredibly sluggish. All the kids must not be physically adept because they run as if they are weighted down with cement shoes.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />But at least they do pull a lot of the obstacles from the TV show. You'll encounter these if you make it to the last obstacle course (which you'll lose anyway, just like 99% of the kids on the show)</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">ONE TON HUMAN HAMSTER WHEEL</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">DALLAS OIL SLICK</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">THE TANK</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">MONKEY BARS</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">MOUNT ST DOUBLE DARE</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">FIREMANS FLAGPOLE</span><br />
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<a href="http://3.bp.blogspot.com/-Js0UHkvBdac/VS_H-3KJt4I/AAAAAAAAGME/n9TrpGVpeBI/s1600/4-16-2015%2B10-28-20%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-Js0UHkvBdac/VS_H-3KJt4I/AAAAAAAAGME/n9TrpGVpeBI/s1600/4-16-2015%2B10-28-20%2BAM.jpg" height="343" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Of course, if you do win, you'll be granted some killer prizes that'll pop out of the back of your NES console. That would be incredible, right?<br /></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">What can you expect from a game like this? Not much, but as a kid you expected the world. Graphically, it's meh. The soundtrack is okay. But it's the controls and speed that kill it. It's the slowest moving "race" against the clock in a physical based game show.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Still, it does kick up a lot of nostalgia, and it's not THAT bad. Best with a friend, so you can goof off on how you wish you were actually on the show. DARE....DOUBLE DARE!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5)</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com1tag:blogger.com,1999:blog-534060484124685088.post-11149249106592245212015-04-08T10:26:00.000-04:002015-04-08T12:07:00.752-04:00Nerdicus SNES Review #67 : Contra 3 : The Alien Wars<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-_MWq5JEvF1g/VSUx1lMTS5I/AAAAAAAAGKg/bRtuxLU-C1I/s1600/Contra%2BIII%2B-%2BThe%2BAlien%2BWars%2B(USA)-noscale.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://3.bp.blogspot.com/-_MWq5JEvF1g/VSUx1lMTS5I/AAAAAAAAGKg/bRtuxLU-C1I/s1600/Contra%2BIII%2B-%2BThe%2BAlien%2BWars%2B(USA)-noscale.jpg" height="291" width="400" /></span></b></a></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Contra 3 : The Alien Wars</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Konami</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Developer : Konami</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Run and Gun</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Players : 1 / 2 Player</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1992</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) $35 - $45</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b><span style="font-family: Arial, Helvetica, sans-serif;">Forget about the Konami code, because it doesn't work in this game. Hell, this hellish joyride is surely going to make you piddle your pants and cry to your mommy. Sure, I'll go as far as saying it's not as difficult as the first game for the NES, but anytime you see the name CONTRA, you know you are in for a torturous albeit epic gaming experience.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">One thing must be said about this game, the box art is amazing. Floating, fiery demon heads in the clouds. A giant skeletal robot thing bursting out of some hole in the wall, creepy bug robots, and angry marines blowing everything to smithereens. I'm sold!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">This time, instead of invading the Alien turf and destroying them where they stand, the Aliens are COMING FOR YOU!! It's an all out "ALIEN WAR!" (hence the title) and these two primary color wearing marines are the world's only hope. Do you have what it takes to push the armada back from whence they came and save the galaxy from falling into an alien rule!?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Oh...yeah..forgot to mention. Bill and Lance aren't here anymore. Of course, they'd be dead because it's like 200 years in the future or something. This time, you're Jimbo and Sully....really...Jimbo? SULLY? Is this Monster's INC!? COME ON PEOPLE..Konami..you are bad with names.</span><br />
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<a href="http://3.bp.blogspot.com/-ypDnrRe2pCk/VSU2Atjj-nI/AAAAAAAAGKs/bLDEqiKB5H0/s1600/4-8-2015%2B9-53-22%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-ypDnrRe2pCk/VSU2Atjj-nI/AAAAAAAAGKs/bLDEqiKB5H0/s1600/4-8-2015%2B9-53-22%2BAM.jpg" height="296" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Much like the previous Contra, this game is best served with a heaping scoop of 2 player goodness. After all, what better way to get a bullet to the face than with a friend? A friend and choosing the highest lives cap possible. Need I remind you...the KONAMI CODE DOESNT WORK! WHY WOULD THEY DO THAT!? Well, at least they let you choose up to 7 lives (like that's enough...)</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Right off the bat, you can tell that Contra 3 is taking full advantage of the technological prowess of the Super Nintendo. You can't get much closer to the arcade classics than this version and it really went all out. This time, there aren't just simple side scrolling and back perspective levels as in the past. Now you've got motorbike chases, missile hopping, and mode 7 galore top down views....which I admit made me nauseous lol.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Gameplay, it remains exactly the same. Blast your way to victory, collecting power ups and destroying bosses. Why change a formula that's been working for a few games already? Hell, this is probably the closest you'll get to the original Contra (which is still the best to me)</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Upgrades are the real focus in this game, and you've got all the classics like multi-shot, missiles, and lasers. But there's a few new ones like the flame thrower and barrier shield that will assist you. It's all about picking what's most comfortable to you. At least you dont have to rapidly tap buttons since the blaster cannon is already an automatic.</span><br />
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<a href="http://2.bp.blogspot.com/-xEPg4F9TLJ4/VSU2wS46C9I/AAAAAAAAGK0/j6vzzOHh3Co/s1600/4-8-2015%2B10-09-01%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-xEPg4F9TLJ4/VSU2wS46C9I/AAAAAAAAGK0/j6vzzOHh3Co/s1600/4-8-2015%2B10-09-01%2BAM.jpg" height="343" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">There's three difficulty modes that you can choose from in this game. You've got easy mode (which is honestly a bit too easy), normal mode (which reminds me of the original Contra), and HARD..which is basically asking to be killed. The real difference between all these difficulty settings is really how the enemies act, and react. Boss fights are the real kicker because bosses will actually introduce new movesets in harder difficulties as well as having less weak spots.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">But, you better work your arse off to beat the hard setting, because that's the only way you're going to be able to see the TRUE ending. That's right folks.....you've gotta beat this game at least twice. Once in normal, and then again in hard to fight the REAL last boss, and get the REAL ending. I won't spoil it for you...because I don't know what it is...because I've never done it. HA!</span><br />
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<a href="http://1.bp.blogspot.com/-KXfMP3XM3Oo/VSU5dM99jTI/AAAAAAAAGLA/GCWkSWSagPc/s1600/4-8-2015%2B10-21-28%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-KXfMP3XM3Oo/VSU5dM99jTI/AAAAAAAAGLA/GCWkSWSagPc/s1600/4-8-2015%2B10-21-28%2BAM.jpg" height="331" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">What isn't there to love about this game? It's a visual masterpiece that's a huge step up from the NES versions, with fluid gameplay and excellent controls. My only qualm about the gameplay were those top down levels. Like I said, they were a bit nausea inducing with all that spinning around, but you get used to it and it is a nice change of pace.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Contra 3 also has one of the greatest soudtracks on the SNES. It's nonstop epic jams that make your palms sweat with agitation as you battle the incoming alien forces. I'm actually listening to it as I write this review ha.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">If you're a fan of the Contra series, you can't pass this up. It's a must have. And if you call yourself a gamer, you need to at least challenge yourself to beat hard. I'll be trying again later on...here's hoping I can do it..but I won't.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5):</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com1tag:blogger.com,1999:blog-534060484124685088.post-4220537471625826392015-04-06T09:33:00.000-04:002015-04-06T09:33:05.805-04:00Nerdicus NES Review #185: Donkey Kong Jr. Math<div class="separator" style="clear: both; text-align: center;">
<b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://4.bp.blogspot.com/-jLidftfcC5E/VR1KddS-HjI/AAAAAAAAGJI/6lMcT8eq4XE/s1600/download%2B(2).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-jLidftfcC5E/VR1KddS-HjI/AAAAAAAAGJI/6lMcT8eq4XE/s1600/download%2B(2).jpg" height="320" width="224" /></a><a href="http://4.bp.blogspot.com/-8dKlP9lkna4/VR1KjfBiNgI/AAAAAAAAGJQ/Y2Se1mYb_oU/s1600/1293227000-00.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-8dKlP9lkna4/VR1KjfBiNgI/AAAAAAAAGJQ/Y2Se1mYb_oU/s1600/1293227000-00.jpg" height="320" width="222" /></a></span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Donkey Kong Jr. Math</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Nintendo</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Developer : Nintendo</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Edutainment</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1 / 2 Players</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1985</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $40 - $50</span></b></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">A very happy Easter to everyone out there! I'm back from my "mini-vacation", with another quick update. I'll be switching my blog schedule to M-W-F for the time being. I'm swamped with my book edits and other side-jobs and really have to focus on getting those done so I can pitch in the next month. Publishing is fun!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Anyway, I'm back at it, and what do I have to look forward to?<br /></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Edutainment. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Don't get me started on this garbage. Listen, I'm all for education, but the last thing I need is math equations interfering with my Donkey Kong playing. Hell, there is a reason why Nintendo decided to toss future edutainment games out the window after DONKEY KONG JR. MATH. BECAUSE IT DIDN'T SELL...AT ALL!! They overproduced this garbage, thinking parents would be all over it, but nope. Any parent that bought this for their child was greeted with tears and screams of their children. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">"MOM!?! How am I supposed to play a game if I have to solve long division equations!? WHY ARE YOU TORTURING ME!"</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br />Followed by utter abandonment by their children, and their video game lives being ruined. Luckily, I didn't have to suffer through this, because I already suffered through the monstrosity of some Math Racing game for the Atari. The only way you can move your car forward is if you solve a math problem. No thank you. I'd rather just press a button and go faster.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br />Hmm..maybe my distaste for math in video games is the reason why I am so bad at math today. *shrugs* Probably.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Anyway, let's get this garbage over with. Oh why couldn't be like edutainment games that are out now...you know..actually fun!?</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Even the title screen is depressing. Look at that..MATH...in big bold letters..And it doesn't even give you an option for player 1 or player 2...it's CALCULATE..or + - X exercises! WHY!! Where is the QUIT option!!!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Here's how the game works...you're not even trying to beat Donkey Kong, or rescue him. Nope, he's challenging his little brats with math problems. CALCULATE A is the easier of the two, so of course I'm playing that because knowing my lack of math prowess I would fail miserably at CALCULATE B.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br />Donkey Kong will hold up a number, and it's up to you to create a math equation to reach that number. Sounds fun? Yeah, exactly.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Take a look at this one. You've got +16. So in order to reach 16, you can find a number 8, and use the multiplication symbol and add a 2. 8 x 2 = 16. YOU WIN! Of course, you can go about it any way you want. In two player mode, it's basically a race to see who can make a formula quicker, and thus getting bragging rights.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I'll say it one more time....the game is NOT fun.</span></div>
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<a href="http://4.bp.blogspot.com/-Q1YF5HoFX8Q/VSKKjNfXrcI/AAAAAAAAGKA/mnXmmRnb8BA/s1600/4-6-2015%2B9-30-27%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-Q1YF5HoFX8Q/VSKKjNfXrcI/AAAAAAAAGKA/mnXmmRnb8BA/s1600/4-6-2015%2B9-30-27%2BAM.jpg" height="216" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"> It's funny to think how a game like this has crappy controls, but it does. Controlling JR is a pain in the arse, and I REALLY don't like the fact that I'm climbing vines to make my choices of numbers or symbols, but they really are trying to combine game mechanics and education mechanics. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">One of the reasons why I feel like this never works. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Visually, it's the same as the other DK games, just with more numbers on the screen. In fact, the only thing this game has going for it, is the music which is only SLIGHTLY entertaining.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">God, why did I have to review this. What's the score? You guessed it. A big FAT 1. And how do you get to 1? 1 + 0 = 1...this game deserves a 0 though.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :<br /></b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span></div>
Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-10464390469662963932015-04-01T10:49:00.001-04:002015-04-01T10:49:26.838-04:00Nerdicus Genesis Review #49: Combat Cars<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-Zdrsq8Q5EEQ/VRwAMcWnJVI/AAAAAAAAGIU/B_B42VLa13A/s1600/Combat_Cars_-_1994_-_Accolade.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://3.bp.blogspot.com/-Zdrsq8Q5EEQ/VRwAMcWnJVI/AAAAAAAAGIU/B_B42VLa13A/s1600/Combat_Cars_-_1994_-_Accolade.jpg" height="400" width="291" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Title : Combat Cars</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Accolade</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Developer : Accolade</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Genre : Racing / Vehicular Combat</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Players : 1 / 2 Players</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1994</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $4 - $5</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">APRIL FOOLS!! Yeah, I really don't care for this "day" because of people trying waaaaaaay too hard to pull pranks. But, I'll tell you one prank I pulled that was beyond epic back in the day. One day, while my folks were at work and I was home from college classes, I decided to set up a bit of a crime scene at my house. I taped up my driveway, and a few doors with caution / police tap. Spilled a bit of fake blood all over the ground, and drew a chalk outline. But it wasn't any chalk outline. It was a chalk outline of MICKEY MOUSE. The reason? Well, my mom is a huge fan of Disney, and I figured the best way to piss her off was to kill off the rat. It worked, she was pissed, but first she thought everyone in the house was brutally murdered. Good times...good times.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Well, on to a Sega game. Feels like it's been ages since I reviewed one, and here we are with a pretty damn crappy one. COMBAT CARS. It seems like so many of these vehicular combat racing games were done back for the SNES / GENESIS and even PS. Of course, the only one that ever comes to mind is TWISTED METAL, which is the best in my opinion. Sweet Tooth for the win. Although, not as much racing, as it is killing each other. This is more in line with Mario Kart..eh..sort of.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I apologize in advance for comparing it to Mario Kart...truly..I am sorry.</span><br />
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<a href="http://2.bp.blogspot.com/-oE4EMKtr71g/VRwDai05rdI/AAAAAAAAGIg/_LOyYO9I2qo/s1600/4-1-2015%2B10-40-31%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://2.bp.blogspot.com/-oE4EMKtr71g/VRwDai05rdI/AAAAAAAAGIg/_LOyYO9I2qo/s1600/4-1-2015%2B10-40-31%2BAM.jpg" height="281" width="400" /></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Like most racing games, each racer has it's own strengths and weakness when it comes to speed / handling / defensive / offensive capabilities. So, choose whoever you are most comfortable with. For me, it really didn't matter because the game bored me to the point where I only tried to cars and gave up. But here's who you can choose from..name wise..I don't even know who's who anymore, ha.</span><br />
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<ul style="background-color: white; color: #252525; line-height: 17.9200000762939px; list-style-image: url(data:image/svg+xml,%3C%3Fxml%20version%3D%221.0%22%20encoding%3D%22UTF-8%22%3F%3E%0A%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20version%3D%221.1%22%20width%3D%225%22%20height%3D%2213%22%3E%0A%3Ccircle%20cx%3D%222.5%22%20cy%3D%229.5%22%20r%3D%222.5%22%20fill%3D%22%2300528c%22%2F%3E%0A%3C%2Fsvg%3E%0A); margin: 0.3em 0px 0px 1.6em; padding: 0px;">
<li style="margin-bottom: 0.1em;"><span style="font-family: Arial, Helvetica, sans-serif;">Jackyl</span></li>
<li style="margin-bottom: 0.1em;"><span style="font-family: Arial, Helvetica, sans-serif;">Sadie</span></li>
<li style="margin-bottom: 0.1em;"><span style="font-family: Arial, Helvetica, sans-serif;">Ray</span></li>
<li style="margin-bottom: 0.1em;"><span style="font-family: Arial, Helvetica, sans-serif;">Mekmac</span></li>
<li style="margin-bottom: 0.1em;"><span style="font-family: Arial, Helvetica, sans-serif;">Metro</span></li>
<li style="margin-bottom: 0.1em;"><span style="font-family: Arial, Helvetica, sans-serif;">Growl</span></li>
<li style="margin-bottom: 0.1em;"><span style="font-family: Arial, Helvetica, sans-serif;">Mama</span></li>
<li style="margin-bottom: 0.1em;"><span style="font-family: Arial, Helvetica, sans-serif;">Andrew</span></li>
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<span style="color: #252525; font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 17.9200000762939px;">Gotta, love those names, right? Mekmac? Metro? Growl!? That's not even a name...what is it with the future where everyone adopts dumb ass names. Each racer has their own unique weapon specific to them. There's a lot of 'em, from shotguns, to missiles, to oil slicks, to nitro boosts..and other random weapons that aren't even weapons. Honestly, I barely used them because I was too busy focusing on the damn race tracks which are a pain in the ass to follow.</span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">There's 24 tracks in this game, and each one is a thousand times worse than the last. It's an overhead perspective, and the camera is so damn close to your car that you barely have any time to react when you approach a tight turn. Hell, I've spun out and collided with walls just because I had NO IDEA what was ahead of me. Seriously, racing games are not meant to be designed like this. Not unless the camera is zoomed all the way out, or you give me a freaking map of the course!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Between each race, you'll win money which acts your score. You of course want the highest score in order to rank higher, but you also need to spend money to upgrade your vehicle. This is where you have to decide how much you want to spend, and what you want to spend it on. Don't spend too much, because then you'll end up in a lower rank. Seriously, just let me spend my damn money.</span><br />
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<a href="http://4.bp.blogspot.com/-Z9m4Ya9PTHE/VRwExu9YhUI/AAAAAAAAGIw/piOEZ-eh2yI/s1600/4-1-2015%2B10-41-49%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-Z9m4Ya9PTHE/VRwExu9YhUI/AAAAAAAAGIw/piOEZ-eh2yI/s1600/4-1-2015%2B10-41-49%2BAM.jpg" height="271" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Problems with this game? Well, I already complained about the racing portion, and that's the entire game so do I really have to list anymore? Controls are garbage, how about that. Graphics? Meh, it's better off on an 8-bit system. Sure, colors are nice...occasionally.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Music? That's the surprisingly the only thing I enjoyed!</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Listen, you want a combat racing game? There's plenty of others out there. Avoid this one. It's cheap trash.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5):</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-49167821544405676562015-03-30T10:51:00.000-04:002015-03-30T10:51:00.315-04:00Nerdicus NES Review #184 : Donkey Kong 3<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Donkey Kong 3</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Publisher : Nintendo</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Developer : Nintendo</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Arcade</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1 / 2 Players</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Release Date : 1986</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Estimated Value (as of today's date) : $15 - $20</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">My apologies for the delays between reviews everyone, but my schedule has been incredibly hectic the last month. I'm building up my youtube channel now for my Let's Suck Videos as well as Retro Haul pick ups, so that's taking up a lot of my time as I attempt to get that ball rolling. It's a hell of fun though, so I'll say that much! Not fun playing through all these crappy games again though one at a time! Thank God, I'm not attempting to beat them all...hahah. So if you're looking for a laugh, and a crappy gamer playing crappy games, check out the channel! Here's a link - https://www.youtube.com/channel/UCAOo7kEqWeLGfudA8FMJSUw</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Besides that, I'm working on a lot of writing projects that are taking up a HUGE amount of time. First off, I'm developing a comic script with a friend of mine that we hope to stop banging out within the next few months. A little online project we've wanted to do for awhile, separate from the old web comics we used to do that were just 3 panel strips. This time, it's more of an online graphic novel. Will post more info on that once it gets closer.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />AND finally, I'm working on edits for the next book my agent and I are looking to submit to publishers, so that's the biggy. And if any of you have ever written a book before, and know about the editing, proposal, and submission process...you know how mind numbing it could be!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">So, it's time for another Donkey Kong game, and we're at it with DONKEY KONG 3. A weird, little arcade mix where you're literally blasting Donkey Kong up the butt with a water gun. I don't get it...I really don't. But that's really what you do.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />This time, instead of playing as JUMP MAN. You're playing as STANLEY THE BUG MAN. Yup, BUG MAN. Donkey Kong apparently has decided to invade some violent hives of jungle insects, which are destroying Stanley's flowers. So, of course, as Stanley, you need to stop Donkey Kong. With a high powered water hose....up the butt....</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The game is actually loosely based on another arcade game called SPACE FIREBIRD, that I never played before. It's like a cut and paste, with the Donkey Kong image just plastered all over. I'd prefer Donkey Kong anyway...he's so angry when he gets smacked in the butt with water. Angry enough to climb up a vine and shove his head in a bee hive.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The game is a tad bit different than DK 1 and 2 because in this game, you're not trying to get to the top. Instead, you're running Stanley from left to right, and blasting Donkey Kong and the bugs in order to get Donkey Kong to the top of the screen. He's constantly dropping along 2 vines, and you have to dodge all the incoming insects and focus on spraying him until his head reaches a bee hive and gets trapped inside.</span><br />
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<a href="http://2.bp.blogspot.com/-1txF7SPU_qc/VRlh4DamHfI/AAAAAAAAGHs/RZ34A-s9PNo/s1600/3-30-2015%2B10-44-17%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-1txF7SPU_qc/VRlh4DamHfI/AAAAAAAAGHs/RZ34A-s9PNo/s1600/3-30-2015%2B10-44-17%2BAM.jpg" height="333" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">You'll be granted a super soaker spray gun every so often that allows for some insane rapid fire, and really helps in blasting Donkey Kong up quicker, but it only lasts a few seconds. So you really need to take advantage of it when you can.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Much like all the other DK's, there are only a few levels that end up repeating and increase in difficulty. Faster bugs, Faster DK, and more finger mashing. </span><br />
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<a href="http://3.bp.blogspot.com/-NQs2rtd_pfM/VRliPEty8QI/AAAAAAAAGH0/bywpNANUZqs/s1600/3-30-2015%2B10-44-34%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-NQs2rtd_pfM/VRliPEty8QI/AAAAAAAAGH0/bywpNANUZqs/s1600/3-30-2015%2B10-44-34%2BAM.jpg" height="333" width="400" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br />There's one major flaw with this game. It doesn't feel like Donkey Kong. In fact, it's probably the worst of the 3 arcade games. Sure, its a bit more visually appealing than the rest, but the game doesn't seem to offer that much in terms of challenging gameplay. It's more of a button masher.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Another wrong direction move was that there are only 3 different level designs, instead of the typical 4. I know 4 isn't even a lot, but they couldn't just work on making one more? The game is just too damn repetitive as it is, and even in the higher difficulties there's not enough variation to make it interesting.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Unfortunately, this game didn't hook me as much as the other two, and in a way fails as really setting itself apart from other arcade classics. For me, it felt like it was just milking the DK name. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Shame on you DK..prepare yourself for more water in your butt. Enema time!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5)</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-22633423530494182052015-03-24T11:06:00.000-04:002015-03-24T11:06:32.025-04:00Nerdicus SNES Review #66: Congo's Caper<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial, Helvetica, sans-serif;"><b><a href="http://4.bp.blogspot.com/-y-UP9NghBb4/VRFyxcp07yI/AAAAAAAAGGA/rXs-TMW7cR4/s1600/22606_front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-y-UP9NghBb4/VRFyxcp07yI/AAAAAAAAGGA/rXs-TMW7cR4/s1600/22606_front.jpg" height="219" width="320" /></a><br /></b></span></div>
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<a href="http://4.bp.blogspot.com/-CHRwzsHV3pE/VRFyxQU__AI/AAAAAAAAGF8/tyFWknJ3WKE/s1600/22606_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><b><img border="0" src="http://4.bp.blogspot.com/-CHRwzsHV3pE/VRFyxQU__AI/AAAAAAAAGF8/tyFWknJ3WKE/s1600/22606_back.jpg" height="218" width="320" /></b></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Congo's Caper</b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Publisher : Data East</b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Developer : Data East</b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Action</b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1 Player</b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Release Date : 1993</b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Estimated Value (as of today's date) : $15 - $20</b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">It seems like I'm reviewing some sort of Caveman game every week, don't you think? There must have been a huge market for them because I'm thinking about CHUCK, BONK, JOE & MAC, and of course here we are with CONGO'S CAPER. Of course, you really need to put CONGO'S CAPER and JOE & MAC in the same boat, because this is basically a sequel to those games. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br />You wouldn't really know that though, because it's only a sequel in terms of the Japanese version, but you can tell...just look at the character design and the visuals. It's like the same damn game ha. Although, this guy looks like a mini saiyan don't you think? D'awwww, cute little monkey tail!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Hell, I'm a sucker for dinosaurs though. Speaking of which, anyone see the game trailer for LEGO JURASSIC PARK!? Sign me up! But for now, let's play some CONGO'S CAPER!</span></div>
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<a href="http://4.bp.blogspot.com/-Xm5VhzD4mYc/VRF4i1yTo7I/AAAAAAAAGGU/kG7K1m5F5bc/s1600/3-24-2015%2B10-44-56%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-Xm5VhzD4mYc/VRF4i1yTo7I/AAAAAAAAGGU/kG7K1m5F5bc/s1600/3-24-2015%2B10-44-56%2BAM.jpg" height="335" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">It's time for another rescue mission. This time we're trying to save Congette from the evil clutches....of some...winged, devil, monkey. I don't know what the hell it is, but it's creepy. You play as, you guessed it, CONGO who is a super kid. See? Told you he was a saiyan! His hair even turns blonde when he gains his super powers! I KID YOU NOT! He actually has a couple of forms. Basic monkey form, then his kid form, then SUPER MONKEY KID form! Oh, how entertaining this game is. And don't forget that big arse club you have to wallop enemies with.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">CONGO'S CAPER plays exactly like the Joe & Mac games. Run from left to right, defeating enemies, and encountering a boss at the end of each stage (with stages being divided into levels..actually..what's the proper terminology? Stages? levels? boards? Who knows!). Well, there are a whopping 24 of them. All the while, you'll be collecting jewels that not only racks up your score, but allows you to transform. Three jewels is the max transformation you can have, so try to keep it at that and avoid getting hit. HA, have fun with that.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Don't worry though, the game is basically easy mode. You'll find yourself literally having over 50 lives by the time you get to the end of the game.</span></div>
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<a href="http://3.bp.blogspot.com/-SsQA7Xu_fBM/VRF5xoj5bkI/AAAAAAAAGGg/R5cD63C4JVQ/s1600/3-24-2015%2B10-46-38%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-SsQA7Xu_fBM/VRF5xoj5bkI/AAAAAAAAGGg/R5cD63C4JVQ/s1600/3-24-2015%2B10-46-38%2BAM.jpg" height="333" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">This game, to me, is basically taking JOE & MAC and fixing everything that was wrong with it. They've added more depth with what Congo is capable of doing. It's not just running and jumping now, since Congo can swim, climb, push things, grab things, throw things, etc. Levels appear more diverse, and there is a wider range of "paths" to get to the ending, including a lot of hidden areas that are always a blast to uncover.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The newly designed levels, although reminiscent of the old JOE & MAC games, are a bit more challenging in the fact that the platorming elements are difficult. Then again, controls in JOE & MAC were a joke, so I'm not sure if you can blame it on that.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">One of the biggest things this game corrected however is the horrendous hit detection that JOE & MAC dealt with. It's pretty much entirely fixed with this game, and thank GOD because there are so many more damn enemies to deal with.</span><br />
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<a href="http://2.bp.blogspot.com/-0J7DA2_FOSo/VRF80mwWqnI/AAAAAAAAGGs/5FHKQ-d3nBI/s1600/3-24-2015%2B10-47-01%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-0J7DA2_FOSo/VRF80mwWqnI/AAAAAAAAGGs/5FHKQ-d3nBI/s1600/3-24-2015%2B10-47-01%2BAM.jpg" height="341" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">If you like dinosaurs, and you enjoy playing as a monkey-caveman, then CONGO's CAPERS is a great game to pick up and add to your collection. Visually, it's still one of my favorite games to look at it, and it has one of the most killer soundtracks for a platforming game on the SNES.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">But, as I said before, Dinosaurs always suck me in. Cute, little, TREX arms. You can't grab on to anything! Silly dino.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5)</b></span><br />
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<b><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /></b><b><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span><br />
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<br />Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-1596611254417856202015-03-23T16:37:00.003-04:002015-03-23T16:37:38.602-04:00Nerdicus NES Review #183: Donkey Kong Jr.<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://2.bp.blogspot.com/-ezjRTs8VhPc/VRBzWRkqWeI/AAAAAAAAGFE/LrjeRMFQ418/s1600/download%2B(1).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-ezjRTs8VhPc/VRBzWRkqWeI/AAAAAAAAGFE/LrjeRMFQ418/s1600/download%2B(1).jpg" height="320" width="224" /></a><a href="http://3.bp.blogspot.com/-DRIGDGhOvmI/VRBzWSb8DeI/AAAAAAAAGFI/HwsamHpWnjs/s1600/23068_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-DRIGDGhOvmI/VRBzWSb8DeI/AAAAAAAAGFI/HwsamHpWnjs/s1600/23068_back.jpg" height="320" width="224" /></a></span></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Donkey Kong Jr.</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Nintendo</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Developer : Nintendo</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Arcade</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1 / 2 Players</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1986</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $15 - $20</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Happy Monday, folks! Sorry for the delayed review (and short because holy cow I'm actually swamped at work! That's a shocker). We're moving on to Donkey Kong Jr. which is a nice little twist from the original Donkey Kong. And no, Donkey Kong Jr. isn't Diddy Kong or anything. In fact, I forgot what it was from the cartoon series...but isn't Donkey Kong Jr. the Donkey Kong from Donkey Kong country, or am I completely wrong?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Remember? That CG cartoon that used to be on TV? It had that old Kong, that I actually think was the Donkey Kong from the arcades, and DKC DK was DKJR....looks like I have some research to do, unless someone wants to fill in the blanks for me lol.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">This was another one of those games that tortured me. Why? Because it's insanely difficult, and the game just tortures you left and right. Me and Arcades do NOT mix. AT ALL></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Still, look at that one piece underwear bit he's wearing. So cute...SUCH A CUTE LITTLE MONKEY..er ape..</span><br />
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<a href="http://4.bp.blogspot.com/-crtaDVYF3Y8/VRB35R-yH_I/AAAAAAAAGFY/x3ZyK2QzLag/s1600/3-23-2015%2B4-30-03%2BPM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-crtaDVYF3Y8/VRB35R-yH_I/AAAAAAAAGFY/x3ZyK2QzLag/s1600/3-23-2015%2B4-30-03%2BPM.jpg" height="363" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Instead of rescuing a damsel in distress, you actually are tasked with rescuing DONKEY KONG from the clutches of the vicious Mario. Think about it. Mario just kills everyone with no regard for anybody's feelings. He's the real bastard.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The concept otherwise remains the same. Get Donkey Kong Jr up to the top of the map and vanquish Mario (temporarily) in order to rescue your pops. Of course, Mario will be tossing anything he can at you in order to halt your progress. I'm talking flaming barrels, electric balls, and killer spikes. Oh, and you also have crazed wild animals to deal with like annoying birds and what I think are mosquitos. At least I think they are. Or maybe they're floating alligator heads on ropes. WHO KNOWS! The game is bizarre with their enemy slection.</span><br />
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<a href="http://4.bp.blogspot.com/-doi33QdAzqc/VRB4rXUM6uI/AAAAAAAAGFg/sDFIlc_OTqQ/s1600/3-23-2015%2B4-30-10%2BPM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-doi33QdAzqc/VRB4rXUM6uI/AAAAAAAAGFg/sDFIlc_OTqQ/s1600/3-23-2015%2B4-30-10%2BPM.jpg" height="331" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">There's four stages, each with a different theme that repeat every time you cycle through them. Difficulty of course increases with each pass through in terms of the rate of speed at which enemies come at you, and the randomness. Hell, I have a hard time getting through the first pass.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The only difference between the goals of the four stages, is that on the fourth stage you need to to unlock the cage that DK is trapped in. Sort of like how in the first DK you need to remove the pillars in order to have DK fall.</span><br />
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<a href="http://4.bp.blogspot.com/-H7ZDq3pWLDc/VRB5DYpQFtI/AAAAAAAAGFo/rYy_o11E-rE/s1600/3-23-2015%2B4-30-20%2BPM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-H7ZDq3pWLDc/VRB5DYpQFtI/AAAAAAAAGFo/rYy_o11E-rE/s1600/3-23-2015%2B4-30-20%2BPM.jpg" height="353" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Some people may think that this is just a copy and paste of DK, which it sort of is, but the play through as DK JR and the redesigned levels still give the game a fresh look and feel. Controls seem to be a tad bit smoother and ab it more user friendly, and I didn't find myself having as hard of a time dodging the incoming projectiles.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Still, the game is also one of the most difficult arcade games out there, as well as being one of the most famous ones. I still have a few more DK games to get through, so bear with me on this. But trust me, I'm having fun reliving the torture that is DK. GOOD TORTURE.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Now someone explain to me who DK JR is again....</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5)</b></span><br />
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<b><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-86944857170485078232015-03-20T09:43:00.001-04:002015-03-20T09:43:38.018-04:00Nerdicus Genesis Review #58: Columns<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-jxgh4oKM3oQ/VQwf8XKqdPI/AAAAAAAAGEU/tcpKCwYOyKM/s1600/download%2B(2).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://2.bp.blogspot.com/-jxgh4oKM3oQ/VQwf8XKqdPI/AAAAAAAAGEU/tcpKCwYOyKM/s1600/download%2B(2).jpg" height="400" width="293" /></span></b></a></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Columns</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Sega</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Developer : Sega</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Puzzle</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1 / 2 Players</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1990</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date): $1 - $3</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">First thing I want to do before I get into this QUICK (and I'm talking quick, because there is not much to talk about when it comes to puzzle games in my book), is unveil the WINNER of my first blog giveaway.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Drum roll please? I'm literally tapping on my desk very loudly.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">JOE WILHELM! CONGRATULATIONS!! You are the new, proud owner of your very own Nintendo Entertainment System retro starter kit! I'll be sending you an e-mail later on today to confirm so please respond asap, otherwise I'll have to pick a new winner! And we won't won't that now would we? Well, maybe the other people will lol.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Anyway, most of my other contests will actually be moved over to SUB contests for my YouTube channel which I'm trying to build up, AND if you haven't done so already, TODAY is the last day to sub and sign up for the 50 sub contest. Here's the link the video, and all you have to do to enter is comment on the video on what your favorite PS1 or PS2 game was. It's that easy!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">50 Sub YouTube contest - <a href="https://www.youtube.com/watch?v=LFZg_elxp1Y">https://www.youtube.com/watch?v=LFZg_elxp1Y</a></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Now, on to the review. In the land of Facebook puzzle games a la Bejeweled, it's hard to remember where all these games originally stemmed for. It was such classics as Tetris and Columns that really built the basis for these games. Sure, I think of Tetris as the "OG", but Columns certainly did manage to make a name for itself.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Think of it as Tetris with a twist, with just as good music, ha!</span><br />
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<a href="http://1.bp.blogspot.com/-rMxt_kWOUBU/VQwiAydFX2I/AAAAAAAAGEg/cveZ03YDIAw/s1600/3-20-2015%2B9-24-45%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-rMxt_kWOUBU/VQwiAydFX2I/AAAAAAAAGEg/cveZ03YDIAw/s1600/3-20-2015%2B9-24-45%2BAM.jpg" height="312" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">COLUMNS follows the same basic principle has most "column" or "block dropping" games. In Tetris, you just needed to fill in all the gaps and make a straight line, but in Columns you need to match various gems to one another in order to clear out the blocks. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The screen is set up as two rectangular "game areas" - two because you can play this game simultaneously with another player, which is always fun when having a little competition. A set of three, different jewels will fall from the top of the screen, with a preview of what's coming in the middle. As the blocks follow, you'll need to position them by switching the jewels using the directional pad so they match up how you want them to. Basically, it's like moving the blocks around in tetris, but now you're moving the jewels and the direction of the blocks. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">A little bit more complex, but not by much.</span><br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-ho7AoFsEhWU/VQwi9AQy5XI/AAAAAAAAGEo/y_QDuJjQY_Q/s1600/3-20-2015%2B9-35-15%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-ho7AoFsEhWU/VQwi9AQy5XI/AAAAAAAAGEo/y_QDuJjQY_Q/s1600/3-20-2015%2B9-35-15%2BAM.jpg" height="326" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Once clearing out a set of jewels, the blocks drop down and more can disappear if the colors end up matching diagonally, horizontally, or vertically. Much like Tetris, you'll see a huge number of blocks disappear if you can execute a nice little combo.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">There's also a nice little "magic gem" that'll make it's appearance every so often. Once this lands on the pile of blocks, it'll randomly change into a certain gem and clear out all the like gems surrounding it. A good way to get yourself out of a pickle.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The game's difficulty is basically based off speed settings, so the jewels fall faster giving you less time to figure out how to position them. It's not for the faint of heart mind you, and the panic ensues once the music speeds up letting you know that you are near death! DEATH!!!!!<br /></span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-1QUPw3lcztg/VQwjhh0PRJI/AAAAAAAAGEw/DV7IFaVDNCc/s1600/3-20-2015%2B9-35-26%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-1QUPw3lcztg/VQwjhh0PRJI/AAAAAAAAGEw/DV7IFaVDNCc/s1600/3-20-2015%2B9-35-26%2BAM.jpg" height="316" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">COLUMNS is a great puzzle game, that has made it's home on many a Sega consoles, after all it was strictly a Sega feat. Besides the typical "how long can you last mode", there is also a time trial mode in which you just try to rack up as many points as possible in a given time, and a "mining" mode in which you try to break through a large pre-determined blocks.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The game is colorful, the music is great (although not as memorable as Tetris), and the game does it's job.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Not much more to say here, Sega does it right with this puzzle game, and I do enjoy it every now and again, but this one is more my Dad's cup of tea. He was obsessed with these games. Me? Give me Mario or Sonic.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5):</b></span><br />
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<b><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span><br />
<br />Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com5tag:blogger.com,1999:blog-534060484124685088.post-10431745938467019642015-03-18T11:02:00.000-04:002015-03-18T11:02:11.403-04:00Nerdicus NES Review #182: Donkey Kong<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial, Helvetica, sans-serif;"><b><a href="http://4.bp.blogspot.com/-QzaHtbsCi54/VQmFfolSTwI/AAAAAAAAGDE/0Vm95Vx_BoQ/s1600/download.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-QzaHtbsCi54/VQmFfolSTwI/AAAAAAAAGDE/0Vm95Vx_BoQ/s1600/download.jpg" height="320" width="221" /></a><a href="http://1.bp.blogspot.com/-AnDmv1BStQ0/VQmFfiGOfNI/AAAAAAAAGDI/6udaECzXL8E/s1600/download%2B(1).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-AnDmv1BStQ0/VQmFfiGOfNI/AAAAAAAAGDI/6udaECzXL8E/s1600/download%2B(1).jpg" height="320" width="233" /></a></b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Donkey Kong</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Publisher : Nintendo</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Developer : Nintendo<br /></b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Arcade</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1 / 2 Players</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Release Date : 1986</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Estimated Value (as of today's date) : $10 - $15</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">If there are two words that can define the Golden Age of gaming history, they would have to be DONKEY KONG. Or maybe PAC MAN. Or DIG DUG. Or Q-BERT, although that's not really two words, so you know what I'm sticking with DONKEY KONG. It doesn't matter who you are, or if you are a gamer or not, you know what DONKEY KONG is. Who can possibly forget a giant ape responsible for kidnapping some mustache wielding Italian's girlfriend.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">To me, DONKEY KONG is one of those games that will forever haunt me as one of the most difficult I have ever played. I can outright say that out of all video games, I have never been a victim to the first screen so many times as I have in DK. The game is one of the most difficult arcade games ever conceived, and it will screw with your head at every turn. I REFUSE to believe that there are patterns, because there are not. And those that are the record holders, well, they must be doped up on arcade steroids to master this game.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Speaking of which, has everyone here seen A FISTFUL OF QUARTERS? If not, get off my blog right now, go on Netflix or I even believe it's on YouTube, and WATCH IT. By far, one of the best video game-based documentaries ever made. Do it. Now.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">There's a lot more to the history of Donkey Kong, despite it being the introduction of DK himself and "JUMPMAN" aka, MARIO. After all, these are two of Nintendo's most iconic mascots. We also have Mario's long lost love who he must have dumped, Pauline. Whatever, Peach > Pauline anyway.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Not to mention, DK was when Nintendo really broke into the American market. In fact, it was probably the stepping stone into Nintendo's conquering of the video game scene. So, of course, they had to release it on their Nintendo Entertainment System. And it doesn't get much better than this in terms of arcades. That is, if you have the patience and the galls to attempt to conquer it.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Without further adieu, the masterpiece that is DONKEY KONG.</span><br />
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<a href="http://4.bp.blogspot.com/-vh4htrDsSPk/VQmNJtL9bDI/AAAAAAAAGDc/lgYXOmpyqHc/s1600/3-18-2015%2B10-10-34%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-vh4htrDsSPk/VQmNJtL9bDI/AAAAAAAAGDc/lgYXOmpyqHc/s1600/3-18-2015%2B10-10-34%2BAM.jpg" height="316" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Donkey Kong has a simple, yet very challenging concept. Get Jumpman (Mario) to the very top of the platforms to temporarily rescue Pauline from the vile clutches of the rabid ape. Of course, it's not that easy. Donkey Kong will be hurling barrels from his perch at you which can either roll down the ramps in a straightforward manner, or take odd turns and tumble off the side when you least expect it. The only thing you can really do is time your movement, and jump over the battles, or if you're lucky enough us the ever-so-powerful Hammer to break your way through.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Unfortunately, barrels are the least of your worries. At later levels you'll have to deal with moving platforms as well as other baddies including rolling fireballs, and spiritual wisps that tend to pop out of nowhere to kill you instantly. The slightest touch will send Mario to his doom, and guess what, you have to start right from the beginning again.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />The game, ultimately, is all about precise timing and hand-eye coordination. Without, you're doomed from the start.</span><br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-ilH-5c28Q8s/VQmR3ZfdlRI/AAAAAAAAGDo/vhi2wGYYb9o/s1600/3-18-2015%2B10-10-51%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-ilH-5c28Q8s/VQmR3ZfdlRI/AAAAAAAAGDo/vhi2wGYYb9o/s1600/3-18-2015%2B10-10-51%2BAM.jpg" height="300" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">You want to try to score as many points as possible in this game, not only because the game is all about getting that HIGH SCORE, but also because you want to try and rack up bonus lives as early as you can. You're going to need them.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Despite the games difficulty, there are only four different level types in the game, so you'll find yourself looping through the games level scheme fairly quickly. However, they do appear to get gradually harder. Now I don't know if that's me imagining things, but by the time I got up to level 6 or so, I felt as if there were more enemies and everything just moved faster. </span><span style="font-family: Arial, Helvetica, sans-serif;">The game must have been playing tricks on me, but it's not like I got much farther than that anyway. This game has a number on me, and its Gorilla #2. Get it? #2? Poo?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Once you beat four levels, you basically defeat Donkey Kong and rescue Pauline, but the game loops over and over again so you have to just keep rescuing here again and again. It's a test of patience. Seriously, does the game end? Someone figure it out for me, because I can't do it.</span><br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-aATpE7zYLIk/VQmSsYZc-DI/AAAAAAAAGDw/O5MGOsejyBU/s1600/3-18-2015%2B10-11-06%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-aATpE7zYLIk/VQmSsYZc-DI/AAAAAAAAGDw/O5MGOsejyBU/s1600/3-18-2015%2B10-11-06%2BAM.jpg" height="286" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">You can't look at this game and expect top-notch visuals. It was released in 1986 and it was an arcade game that wasn't about graphically prowess. It was all about the arcade feel, and the puzzle solving skills. There was no unnecessary fluff, and the only things on the screen were things you needed to see. Hell, if there was anything else besides a black background I probably would have been too distracted.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">This game has some of the most memorable music and sounds in video game history. No one can forget that sound of Mario jumping, or the famous HAMMER music. You can hear it in your head now, can't you?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Gameplay - it's near perfection and still remains to be one of the greatest arcade games of all time that will continue to survive for generations to come. Never played it before? Get on it. Just be prepared to die.....A LOT.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :</b></span><br />
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<b><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-46048562033732439772015-03-16T10:44:00.005-04:002015-03-24T11:07:34.890-04:00Nerdicus SNES Review #65: The Combatribes<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-U2Fil5NEymE/VQbkwRDt-xI/AAAAAAAAGCE/-IAWHd0i-JY/s1600/download.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://3.bp.blogspot.com/-U2Fil5NEymE/VQbkwRDt-xI/AAAAAAAAGCE/-IAWHd0i-JY/s1600/download.jpg" height="292" width="400" /></span></b></a></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : The Combatribes</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : American Technos, Inc.</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Developer : Technos Japan Corp.</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Beat 'Em Up</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1990</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1 / 2 Players</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $20 - $25</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">First bit of news...the GIVEAWAY IS OVER!!!! I will be selecting a winner this week, so stay tuned, and be sure to keep your eyes peeled because if you win, I'm going to need you to contact me! Thanks to everyone that entered, and good luck to all of you!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Not really sure what I'm looking at here in terms of the box art. Are they a dance troupe? Is that the guy from Dancing with Wolves or Last of the Mohicans in the background? What's with Kim Catrall</span><span style="font-family: Arial, Helvetica, sans-serif;"> over on the left? Are these guys not embarassed that they are battling roller skating teenagers and middle-aged motorcycle riders while donning leotards?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">And, what the HELL is a COMBATRIBES..Is that COMBAT + TRIBES? Or is it a gang? Is that Guile!? And MC HAMMER!? AND....oh my god....is that Steven Segal!?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Nope, it's just a crappy beat 'em up game for the Super Nintendo. The box art should have been self explanatory in this. Sure, the arcade was somewhat decent, but when you have games like FINAL FIGHT out there, you don't want to waste your time playing this. And this is actually somewhat surprising, given that this company brought us such classics as DOUBLE DRAGON and RIVER CITY RANSOM. Unfortunately, it looks as if the jump to the 16-bit consoles didn't work in their favor.</span><br />
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<a href="http://2.bp.blogspot.com/-lIMzvvF8nFc/VQbmcp7AByI/AAAAAAAAGCQ/WAWxDNg7yJ0/s1600/3-16-2015%2B10-16-42%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-lIMzvvF8nFc/VQbmcp7AByI/AAAAAAAAGCQ/WAWxDNg7yJ0/s1600/3-16-2015%2B10-16-42%2BAM.jpg" height="266" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">You certainly have your fair share of options for this game. 1 Player, 2 Player, A / B vs modes. Take your pick, but don't plan on having much fun with any of them. Go with the 1 player story mode (don't even ask about the story, I don't know I skipped it), or if you're with a friend and you plan on suffering together, do the 2 player. Versus mode is exactly what it sounds like. It's just like the mode from DOUBLE DRAGON where you can fight one on one with various characters from the game.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The game plays like a glorified Double Dragon, but only in terms of visuals. In fact, the gameplay just feels off. Controls are a bit stiff, and the area in which you are able to fight seems so damn small because the characters are too big for the screen. Sure, in Final Fight the characters are big, but at least the screen is zoomed out a bit so you could see more.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">It's a standard beat 'em up, but you can only punch, kick, or deploy a special punch/kick combo. There are no weapons. NO..WEAPONS. What a bummer. I want to pick up a pipe and bash it over someone's head, but now I can't!</span><br />
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<a href="http://2.bp.blogspot.com/-Jx-T0RsIEnM/VQbrQ9TNIyI/AAAAAAAAGCg/SlthTCwS3p0/s1600/3-16-2015%2B10-21-37%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-Jx-T0RsIEnM/VQbrQ9TNIyI/AAAAAAAAGCg/SlthTCwS3p0/s1600/3-16-2015%2B10-21-37%2BAM.jpg" height="262" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">You'll traverse numerous levels, encountering much of the same enemies over and over again and battling overpowered bosses at the end of each stage. Have fun with them, because they move twice as fast as you do, and seem to connect with you even if they don't even have correct hit boxes. I swear, I was punching a boss in the face, and out of nowhere he sends me flying across the screen ripping away half my health.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />The game is just not balanced. It's reminiscent of the torture I went through with Double Dragon in the NES, but the difficulty in that was about learning enemy patterns. Here, I just felt like I couldn't touch anything in the game without getting barraged with enemy fists. </span><br />
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<a href="http://4.bp.blogspot.com/-seOnarUEMeo/VQbr3j5N7NI/AAAAAAAAGCo/nwzUmC8bbXU/s1600/3-16-2015%2B10-40-23%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-seOnarUEMeo/VQbr3j5N7NI/AAAAAAAAGCo/nwzUmC8bbXU/s1600/3-16-2015%2B10-40-23%2BAM.jpg" height="257" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Visually, the game annoys the hell out of me. I hate the character designs since they look like bad cartoons, and the backgrounds are so disproportionate that it doesn't make sense half the time. Back to the characters, even their anatomy is messed up. Short little legs and arms, big heads, tiny feet. I don't know what they were going with here.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Only thing I can say I enjoyed about this game was the soundtrack. The score is actually quite well done, and really feels like it was ripped from the arcade. Nice upbeat, techno styled fighting music goes a long way.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Still, if you're looking for a good Beat 'Em Up, stick with Final Fight, or go back and play the classics on the NES if you want some good memories of this company. Shame on you COMBATRIBES. You failed me.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span><span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5):</b></span><br />
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<b><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /></b><b><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /></b><br />
<b><br /><span style="font-family: Arial, Helvetica, sans-serif;">Until Next Time, Keep On Gaming!</span></b><br />
<b><br /></b>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-1886777251580714322015-03-13T10:42:00.001-04:002015-03-13T10:42:13.519-04:00Nerdicus NES Review #181: Disney's The Little Mermaid<div class="separator" style="clear: both; text-align: center;">
<b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://1.bp.blogspot.com/-YR4EjrRoHJE/VQLvFwVDDbI/AAAAAAAAF8k/XWaEH_H8pRY/s1600/46427_front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-YR4EjrRoHJE/VQLvFwVDDbI/AAAAAAAAF8k/XWaEH_H8pRY/s1600/46427_front.jpg" height="320" width="223" /></a><a href="http://2.bp.blogspot.com/--RhrnomeaY0/VQLvFyVaRkI/AAAAAAAAF8o/U54XPiKV-r0/s1600/46427_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/--RhrnomeaY0/VQLvFyVaRkI/AAAAAAAAF8o/U54XPiKV-r0/s1600/46427_back.jpg" height="320" width="224" /></a></span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : The Little Mermaid</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Capcom</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Developer : Capcom</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Action</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Players : 1 Player</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1991</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $10 - $15</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I'm not ashamed to admit that The Little Mermaid is one of my favorite Disney movies. It's definitely in my top five. Come on, she's hot! And Sebastian the crab is hysterical, especially when he sings "UNDER THE SEA". But besides this being an awesome animated feature, it is also one of the best Capcom / Disney union games out there for the NES. I wouldn't say it's better than Duck Tales, or let's say Chip N Dale rescue rangers, but it's definitely up there.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Capcom was seriously the master of side-scrolling action games. It's incredible how such a simple game mechanic can either go in the direction of epic-gamedom to utter-crap just by a few elements such as controls, and hit detection. But seriously, that's all there is to it, and Capcom just does it right. Not to mention, they do it right all the time.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">This is another game I vividly remember renting numerous times from the video store, as well as borrowing (aka stealing) from my friend in order to play it. I also struggled to beat it, and I honestly can't recall ever succeeding. Of course, I had to rectify that when I played it this time in order to review it. Lo and behold, I emerged victorious!</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />And there was much rejoicing!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">You guys ready? Ready to go up where they walk? Up where they run? Up where they STAY ALL DAY IN THE SUN!!!!!!!!!!!! WANDERING FREEEEE..WISH I COULD BEEEEEE...PART OF THAT WORLD!!!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Who wants to hear me sing it? Anybody? Anybody? No? Fine....</span><br />
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<a href="http://4.bp.blogspot.com/-NWRGKrKjdoM/VQL0sjuB3QI/AAAAAAAAF88/L2vmW5F-PxQ/s1600/3-13-2015%2B10-31-03%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-NWRGKrKjdoM/VQL0sjuB3QI/AAAAAAAAF88/L2vmW5F-PxQ/s1600/3-13-2015%2B10-31-03%2BAM.jpg" height="296" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Yes, the game DOES play UNDER THE SEA at the title screen. Enough said. You can turn off your console now, because that is a major win in my book. And the water glitters! I mean, come on! How can you not love that?! Man, I'm such a sucker for mermaids....and giant octopus sea witches.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The story is semi loosely based on the movie. You take on the role of Ariel tasked with battling Ursula who is trying to take over all of the ocean's creatures and have them follow every one of her orders so she can control the sea. Of course, since King Triton is useless, you have to save the day.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The gameplay is simple but also unique in the fact that as Ariel you are underwater for 99% of the game, thus having full range of the screen and level. In a way, it's sort of like a scrolling shooter, but you can only shoot bubbles or fling seashells / enemies. And how do you do that? Why, I'm glad you asked!<br /></span><br />
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<a href="http://4.bp.blogspot.com/-c5MLvQ798Uk/VQL187CwCQI/AAAAAAAAF9I/qhgw0NYG12U/s1600/3-13-2015%2B10-34-46%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-c5MLvQ798Uk/VQL187CwCQI/AAAAAAAAF9I/qhgw0NYG12U/s1600/3-13-2015%2B10-34-46%2BAM.jpg" height="297" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Ariel's primary attack is her ability to shoot bubbles out of her butt. I'm kidding, it's her tail. But, by using bubbles you can trap smaller monsters in them and grab on to them. How you're able to grab onto a bubble is beyond my understanding, but you can then hurl those bubble foes at other larger enemies to deal damage. In fact, most boss fights involve you bubblefying monsters and throwing them back at the boss. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">You'll collect power ups along the way by either digging in the ocean floor, or opening chests by the cunning use of sea shells. Power ups are anything from extra lives, to an increased heart meter, to an expanded bubble range. Which you really want, because the ability to shoot bubbles are greater distances and greater speed is critical to beat this game.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Level designs are quite simple, and also quite short, with each stage ending in a boss fight. Unlike other Capcom games, I found The Little Mermaid to be MUCH more forgiving. Bosses are usually slow, and their attacks are easy to memorize giving you ample opportunity to counter attack. In fact, I was actually to beat this game this time around with dying a single time, which was somewhat disappointing but the game still remained challenging. I guess I was patient, ha!</span><br />
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<a href="http://3.bp.blogspot.com/-E3_frjk4zhc/VQL2oIkrnkI/AAAAAAAAF9Q/LB9DRIBnsvs/s1600/3-13-2015%2B10-35-26%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-E3_frjk4zhc/VQL2oIkrnkI/AAAAAAAAF9Q/LB9DRIBnsvs/s1600/3-13-2015%2B10-35-26%2BAM.jpg" height="311" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Visually, the game is fantastic. From the character animations / sprites, to the cut scenes, and even the level design, everything is crisp and colorful. I honestly wouldn't expect any less from Capcom, and they pull out another gem with this game. Just check out that image of Ursula. She looks like she was pulled straight from the movie! </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Music? Superb. There's a few remixes of songs from the Little Mermaid scattered about the game, but most of it is an original soundtrack. Sure, it's no DUCK TALES (which still reigns supreme), but it's catchy nonetheless and fits the care-free attitude of the game.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Too bad the game is so short, and somewhat easy, because I really would have loved to play it a bit longer. Then again, it makes me wonder how bad I was at a gaming when I was a kid that I couldn't even beat it. Shame on me. Poor unfortunate soul. HA, see that? More Little Mermaid Lyrics.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Sha la la la - kiss the game. Okay, I'm done.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5):</b></span><br />
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<b><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-10149603044811920702015-03-12T10:15:00.000-04:002015-03-12T10:15:02.500-04:00Nerdicus Genesis Review #57: Clue<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-rw4OjIwea-s/VQGWES2T0nI/AAAAAAAAF7A/TCyrtQTClGw/s1600/Clue_-_1992_-_Parker_Brothers.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://3.bp.blogspot.com/-rw4OjIwea-s/VQGWES2T0nI/AAAAAAAAF7A/TCyrtQTClGw/s1600/Clue_-_1992_-_Parker_Brothers.jpg" height="400" width="278" /></span></b></a></div>
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Title : Clue</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Publisher : Parker Brothers<br /><br />Developer : Sculptured Software</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Board Game</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 2 - 6 Players</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1992</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $15 - $20</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The Professor, in the Billiard Room, with a pipe. Am I right? AM I?! No, of course not, it was TIM CURRY! HE DID IT! Has anyone here ever seen the movie CLUE? Tell em that movie isn't freaking hilarious. Tim Curry, of course, makes the movie just like every other movie he is in. Come on, LEGEND? ROCKY HORROR PICTURE SHOW? HOME ALONE 2!? I digress, this isn't about the movie (although it is available on Netflix right now!), this is about the board game. Or should I say, the video board game.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I was never really a fan of board game / video games. To me board games should stick to what their good at. Being on a board on your dining room table while you're surrounded by family. Then again, there are a few games where it works. Monopoly never seemed to have an issue when I played it on the NES, and I do actually remember playing CLUE on the Super Nintendo. I actually think I rented it?</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Yeah, I had the board game already, yet I remember renting the video game. I don't know what was going through my head. I also recall that I was horrible at this game, much like I was with other board games when I was a kid. Yes, I was one of those people that quit midway through the game because I wasn't winning. The only game I was good at was Mouse Trap and Fireball Island. Now why didn't they make a game out of that!?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Oh well, here's CLUE for the Sega Genesis.</span><br />
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<a href="http://3.bp.blogspot.com/-jLTRH72M3BM/VQGYCixpoEI/AAAAAAAAF7M/NA7y5GJYN7A/s1600/3-12-2015%2B9-43-15%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-jLTRH72M3BM/VQGYCixpoEI/AAAAAAAAF7M/NA7y5GJYN7A/s1600/3-12-2015%2B9-43-15%2BAM.jpg" height="295" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">The concept is the same as the board game. Figure out WHO killed Mr. Boddy, WHERE they did it, and WITH WHAT item they did it with. You start out by choosing the difficulty of the game which starts from amateur to detective rank, although each one is pretty damn hard in it's own right. Then you'll go ahead and pick your own character, whoever else is playing with you, and let me recommend this right here play with other people because playing with the computer is just plain sad. Trust me, always more fun to goof off with your friends when playing clue. Especially when you start claiming that you're the murderer. WHAT FUN!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">You've got your characters, and now you get your cards which you'll use to determine the CLUES in each of the rooms. At the start of each turn, you roll your dice, and move your character toward any room you wish. Once you enter said room, you'll apply your cards that you want to use as "evidence", and then the game will tell you a CLUE about what was given. For example - You choose MS. SCARLET, in the LOUNGE, with the LEAD PIPE. If the lead pipe wasn't in the lounge, the game might tell you "THE LEAD PIPE WASN'T IN THE LOUNGE" so obviously, the lead pipe wasn't the weapon used in the lounge....der?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">This is one of those games, that just confuses the hell out of you if you don't start taking notes as to what's going on lol.</span><br />
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<a href="http://3.bp.blogspot.com/-GrdayND-tbY/VQGa4Vr8esI/AAAAAAAAF7Y/Brbf49IBHL8/s1600/3-12-2015%2B9-49-05%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-GrdayND-tbY/VQGa4Vr8esI/AAAAAAAAF7Y/Brbf49IBHL8/s1600/3-12-2015%2B9-49-05%2BAM.jpg" height="295" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">You'll also have the opportunity to interrogate people based on the evidence you've collected. Let's say you're certain that someone was in a room with an object, you question them and see if what you are thinking is right. However, if someone has a card that counteracts what you're interrogating them about, they have to reveal that the evidence proves otherwise.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Wow, writing this damn review up, I've realized it's impossible to explain the rules of CLUE. Eventually, you get to make an accusation, and if you accuse the right person of using the right weapon in the right location, YOU WIN! Now back to the game mechanics.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">As a video game, CLUE surprisingly works. The character designs, and little animations are actually quite entertaining and done very well. It's like watching a mini movie. Oh, and I must say that the music is hilarious for some reason. Makes me feel like I'm involved in one of those "murder mystery night" shows you can take part in. </span><br />
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<a href="http://4.bp.blogspot.com/--C2MJ_4llRg/VQGfDDQ5jMI/AAAAAAAAF7k/qPl3mh8ZoKc/s1600/3-12-2015%2B9-49-33%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/--C2MJ_4llRg/VQGfDDQ5jMI/AAAAAAAAF7k/qPl3mh8ZoKc/s1600/3-12-2015%2B9-49-33%2BAM.jpg" height="337" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Not much else can be said about this game. It's the board game in video game format, with catchy music, quirky graphics, and is just a tad bit easier than the board game. Still, I'm all for family night at the dining room table, but this game works while others don't.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Now, if you don't mind I am going to re-watch CLUE. TIM CURRY, WHERE ARE YOU!?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5)</b></span><br />
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<b><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-5781113111212004002015-03-11T09:53:00.001-04:002015-03-11T09:53:32.496-04:00Nerdicus NES Review #180: Disney's Jungle Book<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://2.bp.blogspot.com/-gr8z8LGJNlc/VQBEEIj_8DI/AAAAAAAAF6I/5tboZi59h0U/s1600/2370671-genesis_junglebook_cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-gr8z8LGJNlc/VQBEEIj_8DI/AAAAAAAAF6I/5tboZi59h0U/s1600/2370671-genesis_junglebook_cropped.jpg" height="320" width="187" /></a><a href="http://2.bp.blogspot.com/-9_-GW1ugESc/VQBEDT3DdrI/AAAAAAAAF6A/fzufLMNZjfo/s1600/31091_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-9_-GW1ugESc/VQBEDT3DdrI/AAAAAAAAF6A/fzufLMNZjfo/s1600/31091_back.jpg" height="320" width="226" /></a></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Disney's The Jungle Book</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Publisher : Virgin Interactive</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Developer : Eurocom / Virgin</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Action / Platformer</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1 Player</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Release Date : 1994</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Estimated Value (as of today's date) : $25 - $30</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">You're probably confused as to why I'm talking about a Disney game for the NES where CAPCOM wasn't even involved. Hell, you're probably also wondering why you've never seen this game before out for the Nintendo. Well, it was one of the last, if not the VERY last game to be released for the NES by a third party developer, and not to mention it barely saw the light of day in the US compared to the PAL release.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />While not even worth that much at $20 - $30 for just the cart, it's still a great game for anyone to have in their collection solely for historical purposes. Not to mention that The Jungle Book was a pretty damn good Disney flick, and Baloo was hysterical. Although, I did like him better in Tail Spin.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I didn't even know this game existed. By 1994, NES was long gone in my opinion and everyone had moved on to the SNES. In fact this game was only really somewhat popular on the Sega Mega Drive version. All others (which there were a bunch, including on the Gameboy, NES, Game gear) sort of just faded into the wind.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">But, we're here to review it. And although this game probably should have never seen the light of day, it's out there, ready to be added to your NES shelf. Let's go save Mowgli from Shere Khan. KHAAAAAAAAAAAANNN!! Not Star Trek, but had to do it.</span><br />
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<a href="http://3.bp.blogspot.com/-jD7YMa0TjqY/VQBGp9G_10I/AAAAAAAAF6U/UealeSzJo3o/s1600/3-11-2015%2B9-35-08%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-jD7YMa0TjqY/VQBGp9G_10I/AAAAAAAAF6U/UealeSzJo3o/s1600/3-11-2015%2B9-35-08%2BAM.jpg" height="286" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">THE JUNGLE BOOK is a platformer by every definition of the word. You'll control Mowgli in each of the ten levels, sending him on a jumping-like-mad journey to grab diamonds in order to move on to the next level. You'll have to deliver these diamonds to some of the famed characters from the film like Baloo, King Louie, and that snake...I HATED THAT SNAKE with his damn hypno eyes. Freak. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">But, you're in a jungle. And what's in the jungle? Evil jungle critters like snakes, jaguars, bats, and zombies. Kidding about the zombies. You're left with a choice then. Avoid the monsters, or throw some bananas at them. </span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Powerups will be strewn across the level which will help you out such as invincibility items in the shape of coconuts, or an upgraded boomerang banana. </span><br />
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<a href="http://1.bp.blogspot.com/-gjiW22mzNdI/VQBHnfiA5YI/AAAAAAAAF6g/GajCaeyjp_k/s1600/3-11-2015%2B9-36-26%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-gjiW22mzNdI/VQBHnfiA5YI/AAAAAAAAF6g/GajCaeyjp_k/s1600/3-11-2015%2B9-36-26%2BAM.jpg" height="278" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I'd be lying if I said this game wasn't a good platformer, because it honestly is. It feels a lot like the Super Nintendo version with washed out graphics. The gameplay is solid, the level design is decent enough, and the challenge is pretty even throughout the game. But it's a platformer, and we all know platformers usually suffer from one major problem.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Controls.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Mowgli is stiff, and you always feel like you're jumping either way too short, or way too long. You'll never figure out how to adjust your launching off the platforms, and most deaths will be caused by you falling out of the treeline and tumbling to your death on the jungle ground below. Either that, or accidentally running into a snake that blends in with the background.</span><br />
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<a href="http://2.bp.blogspot.com/-Mk1D3AOh0D0/VQBIADCFguI/AAAAAAAAF6o/UCkScTYk0jE/s1600/3-11-2015%2B9-36-50%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-Mk1D3AOh0D0/VQBIADCFguI/AAAAAAAAF6o/UCkScTYk0jE/s1600/3-11-2015%2B9-36-50%2BAM.jpg" height="277" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I must say, that Virgin did a great job of taking over after Disney and Capcom went their separate ways. Sure, the game didn't hit it off on the NES, but it already had versions on the next gen systems to ensure somewhat of a success.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Visually, like I said earlier, it's like someone grabbed the SNES version and just sent it back down to the NES. It's not bad, but it's not great. There is a real lack of color scheme going on, so everything gets a bit of that brown coat of paint. That poo poo brown.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">At least the music is somewhat decent. But, it is MUCH improved in the SNES version. Sorry, I keep on comparing it to the 16-bit, but hell, the 16-bit is basically what you should be playing. If I had to compare the two, they are the same game, but the SNES went through a massive overhaul and they fixed the controls.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Still - decent enough that it deserves a semi good grade in the long run.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5)</b></span><br />
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<b><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-38518092737285838602015-03-10T12:10:00.000-04:002015-03-10T12:10:14.087-04:00Nerdicus SNES Review #62 + 63 + 64: Clayfighter / Clayfighter : TE / Clayfighter 2 : Judgment Clay<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-Ph6xjZlZJ2E/VP71l9CLGtI/AAAAAAAAF3k/0g1vMuY_JgQ/s1600/SNES-Clayfighter-vgo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><b><img border="0" src="http://3.bp.blogspot.com/-Ph6xjZlZJ2E/VP71l9CLGtI/AAAAAAAAF3k/0g1vMuY_JgQ/s1600/SNES-Clayfighter-vgo.jpg" height="228" width="320" /></b></span></a></div>
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<a href="http://1.bp.blogspot.com/-kV77N4B3hBM/VP71nJmLidI/AAAAAAAAF3s/lh5xpxLLDMw/s1600/1240924562-00.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><b><img border="0" src="http://1.bp.blogspot.com/-kV77N4B3hBM/VP71nJmLidI/AAAAAAAAF3s/lh5xpxLLDMw/s1600/1240924562-00.jpg" height="224" width="320" /></b></span></a></div>
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Title : Clayfighter</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Publisher : Interplay Entertainment</span></b><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Developer : Visual Concepts</b></span><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Genre : Fighting</span></b><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Release Date : 1993</b></span><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Players : 1 / 2 Players</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Estimated Value (as of today's date) : $8 - $10</span></b><br />
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<a href="http://2.bp.blogspot.com/-GBCvWqcknAk/VP72sMgRADI/AAAAAAAAF4I/0dWlntV5LuI/s1600/download%2B(1).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://2.bp.blogspot.com/-GBCvWqcknAk/VP72sMgRADI/AAAAAAAAF4I/0dWlntV5LuI/s1600/download%2B(1).jpg" height="229" width="320" /></span></b></a></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Clayfighter : Tournament Edition</b></span><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Publisher : Interplay Entertainment</span></b><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Developer : Visual Concepts</b></span><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Genre : Fighting</span></b><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Release Date : 1994</b></span><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Players : 1 / 2 Players</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />
Estimated Value (as of today's date) : $10 - $15</span></b><br />
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<a href="http://3.bp.blogspot.com/-i0CFOGJrmhw/VP8AnFN9WpI/AAAAAAAAF4Y/MfxL2-CPpJQ/s1600/50576_front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://3.bp.blogspot.com/-i0CFOGJrmhw/VP8AnFN9WpI/AAAAAAAAF4Y/MfxL2-CPpJQ/s1600/50576_front.jpg" height="222" width="320" /></span></b></a></div>
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<a href="http://3.bp.blogspot.com/--XFyASBh7Ig/VP8AnOQ_zpI/AAAAAAAAF4c/kqf5Pp1UpRg/s1600/50576_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://3.bp.blogspot.com/--XFyASBh7Ig/VP8AnOQ_zpI/AAAAAAAAF4c/kqf5Pp1UpRg/s1600/50576_back.jpg" height="225" width="320" /></span></b></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Clayfighter 2: Judgment Clay</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Publisher : Interplay</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Developer : Interplay</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Fighting</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Release Date : 1995</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1 / 2 Players</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Estimated Value (as of today's date) : $10 - $15</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Well, I'm back from PAX EAST 2015 everybody, and boy do I have a lot to write about. But that probably won't be until the end of the week, as I still have to go through all my photos, and swag to figure out what I got. Highlight of this years convention though? OVERWATCH. I know this is a retrogaming blog, but I have to speak of Blizzard's upcoming game shooter a la TEAM FORTRESS. This game was incredible, and it's not even Beta yet. I'm talking insane character classes, brilliantly designed maps, and an artwork style that Blizzard uses to put other games to shame. Totally worth the two hour wait on line. And if you're a fan of Blizzard games, do yourself a favor and sign up for the Beta now.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">In the meantime, let's get back at it with some good 'ol Super Nintendo games, and what perfect timing to be up to CLAYFIGHTERS, one of the most hilarious fighting games to come out in the 90's. And here we are, knocking out all three that came out for the SNES all at once. Hell, I don't want to do three different reviews, especially since these games are practically the same.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">CLAYFIGHTERS had a lot of good things going from them, and when the advertising first came out in gaming magazines (I specifically remember seeing it in Nintendo Power for roughly the entire years worth of issues upon it's release), gamers everywhere we're hooked on the aspect of a "goof-off" fighting game. After all, fighting games back then were all about blood and gore with Mortal Kombat, or extreme Martial Arts fighting with Street Fighter. We needed something to laugh at. </span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />These games were obviously something that was catered to parents who were sick of seeing their children re-enact Mortal Kombat finishing movies. Oh? Was I the only one who tried to perform fatalities on my best friends? Guess so. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">A NEW OPPONENT APPROACHES!!!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">These may be fighting games, but surprisingly enough there's a bit of a story line in each one. Of course, they make little to no sense, but what do you expect to get out of a game that has a fat ass Elvis, a string of taffy, a viking woman, and a killer clown as fighter options. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br />In the original CLAYFIGHTER, a meteor lands on top of some Circus, and of course it being radioactive and all, transforms all the circus goers and attractions into mutant warriors hellbent on destroying each other. In a way, the circus just turns into some no-holds-barred fighting arena. Tournament Edition was released a few months down the line as a Blockbuster exclusive (much like the 63 /13 DIRECTORS CUT version for the n64), but later was released to all retailers. The only difference between the original and the tournament edition was the fact that TE offered some bug fixes, speed adjustments, newer difficulty settings and an updated versus mode.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br />If you think about it, they released the first CLAYFIGHTER, and figured hey let's make more money by fixing the problems of the original game and offering some bonus tournament based features. Booooo...</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Moving on to CLAYFIGHTER 2 : JUDGMENT CLAY (Terminator 2 reference if you didn't get it), it's story revolves around the same meteor but this time focuses on the surrounding town of MUDVILLE. It's just an excuse to introduce a major antagonist that appears in 63 1/3, and add a whole bunch of new characters to choose from in the game, much like any fighting game sequel does.<br /><br />Enough of the plots, on to the fighters.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">When you're designing warriors around claymation, you need to have some fun with it, and that's exactly what Interplay and Visual Concepts did. They came up with the most bizarre cast of characters I have ever seen in a fighting game, and there hasn't been anything quite like it since. And don't even mention that dumb anthropomorphic SEGA fighting game I reviewed a few months back. That was horrendous.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Here are your warriors!!!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Bad Mr. Frosty</b> - basically, he's the guy you see on all the game covers, and is practically the protagonist. As you probably guessed, his attacks include throwing snowballs at people and sliding all over the place.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Blob - </b>He's a blob. Go figure. Shapeshifting galore.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Blue Suede Goo - </b>My personal favorite, the Elvis Impersonator. Gotta love the beer belly.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Bonker - </b>The clown. I hate clowns. No thank you.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Helga - </b>A giant, fat, opera singer. She's hilarious though.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Ickybod Clay - </b>PUMPKIN HEAD! A nice play on words from Ichabod Crane.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Taffy - </b>He's taffy........der?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Tiny - </b>This guy always freaked me out with his weird ass face and muscular body. And what is up with the diaper!?</span><br />
<br /><span style="font-family: Arial, Helvetica, sans-serif;"><b>N. Boss - </b>The only thing I can really compare this to is Master Hand. He's the last boss of the first game.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Nana Man - </b>A Jamaican Banana....yup....</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Octohead - </b>Yeah, do I really have to explain this one? Octopus dude....</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Googoo - </b>CREEPY BABY...and it doesn't make sense how he's some gangsta baby. Seriously, what were they smoking lol.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Hoppy - </b>Picture the Terminator as a Rabbit. Well, there you go.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Kangoo - </b>A boxing kangaroo! Who was threatened to get lynched if she stopped boxing! WHAT THE HELL!?!?</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Some of these characters also had some villainous copy cats that you can unlock after you beat them in the second game. Practically the same attacks, and just different color schemes.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">So what makes CLAYFIGHTER so memorable? It's not the gameplay, as it's just a typical fighting game, and hell even the control schemes aren't that great. Pulling off a successful combo is really quite difficult, and the game at times feels a bit clunky. Maybe it's because the characters are so large, and quite slow. Not to mention, each character has it's own cheap move that is more than capable of taking out opponents by just spamming a single button.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Sure, the controls aren't great, but they aren't anywhere near as bad as some of the other fighting games out there, and it holds its own with the more precise Street Fighter and Mortal Kombat games. It's all about the visuals. This game is so incredibly unique with the claymation feel, and you really don't get the same type of games nowadays. There was a lot of attention to detail in both the character animations as well as the backgrounds that you have to appreciate the true level of work they put into these games. There's a reason so many people wanted to pick this up when it first came out, and it wasn't only due to the epic marketing, but mostly due to the way the game looked.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Hell, for a Super Nintendo game, this was top notch.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Music was spot on in this game as well, with each score appropriate for each stage, but I can't say it was anything spectacular. Decent enough to be enjoyable, and the sound effects were pretty hilarious. Lots of gloops and glops, ha!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The real fun with the Clayfighter games, as with any fighter, lies in the ability to play these with your friend. Invite someone over, drink a few brews, and settle down for night of bizarre character battling mayhem.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">And as for a score? Well, let's lump 'em all together as one. They'll deserve a nice little average gamer review, eh?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :<br /></b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com1tag:blogger.com,1999:blog-534060484124685088.post-8323249958987932692015-03-05T14:32:00.003-05:002015-03-05T14:32:46.805-05:00Nerdicus NES Review #179 : Darkwing Duck<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><b><a href="http://4.bp.blogspot.com/-i5BOdFUQB3I/VPirJmL0W8I/AAAAAAAAF18/L0-ehQ4maSk/s1600/Darkwing_Duck_Capcom_NES_box_art.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-i5BOdFUQB3I/VPirJmL0W8I/AAAAAAAAF18/L0-ehQ4maSk/s1600/Darkwing_Duck_Capcom_NES_box_art.jpg" height="320" width="233" /></a><a href="http://1.bp.blogspot.com/-qVB3q1899oM/VPirJZW8PAI/AAAAAAAAF14/92YhIpBuHtU/s1600/2771_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-qVB3q1899oM/VPirJZW8PAI/AAAAAAAAF14/92YhIpBuHtU/s1600/2771_back.jpg" height="320" width="227" /></a></b></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>Title : Darkwing Duck</b></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>Publisher : Capcom</b></span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><b><br />Developer : Capcom</b></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>Genre : Action Platformer</b></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>Players : 1 Player</b></span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><b><br />Release Date : 1992</b></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>Estimated Value (as of today's date) : $25 - $30</b></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Darkwing DUCK! When there's trouble you call D-W....DARKWING DUCK!!! Let's....get....DANGEROUS.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Seriously, this was one of my all time fav. Disney Afternoon cartoons. A nice little spin off from the Duck Tales series, and I'm always happy to see Launchpad McQuack get some extra screen time. He was a damn bad ass. You just had to love the fact that this was basically Batman, but a kiddy-Disney-themed version of it. Actually, you have to compare it more to the old-school SHADOW comics, since that's who he technically was based off of, but back then I didn't know that. I always just compared him to Batman.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">You've got the bumbling superhero, with idiotic villains, and a rag-tag team of allies where the kid is the one doing most of the work. Sort of like Penny and Brain from Inspector Gadget. But, now we've got Ducks.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">I never played this game when I was younger, and I can't fathom why. I can only guess it's because I was already moving on to the Super Nintendo when this came out, and since it was a late release I sort of just recycled my NES. Then again, I regret it also, because we all know how epic the Capcom / Disney games were back in the day. There was not a crappy one out there (and even the "crappiest" ones weren't crappy. That's a lot of crap. okay..moving on).</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><br />Luckily, I was able to get my hands on one within the last few years, and indulged myself in hours of Darkwing Duck glory. Time to tackle FOWL...now how is that not an epic name for a villain group for an anthropomorphic duck based series?</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Title screen wins for being the epitome of animated bad-assery. Straight from the cartoon. Gotta love it. Although I would have also loved it if Darkwing also looked like that in the game, but too bad he's more of a Duck Tales sprite knock off. Hey, I'm not really complaining since it works just fine.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">If you could compare Darkwing Duck to any one game, it has to be Mega Man. It's practically the same thing. You've got your traditional level select with various end-stage bosses as well as an upgradeable "gas gun" with different types of "gas-ammo" that are more effective on different enemies. Capcom basically did a cut and paste, but I won't knock 'em for that either. The formula for Mega Man has worked for years, and there's no point in changing it.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">What you've got here, is a Mega Man game you can actually beat. Seriously, it's a hell of a lot easier than any MM game you'll play, and you can only assume that it's because it's targeting more of a younger cartoon-loving generation that they didn't want a bunch of kids to cry to their mom's and dad's that the game was too hard. STILL, it's not INCREDIBLY EASY. The challenge increases with each level, and by the time you get to FOWLS fortress, you'll find yourself having to be patient with your moves less you wanna get destroyed.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Another great feature added to this game is the ability to deflect projectiles with your cape which actually becomes a VERY important game mechanic. Certain bosses are defeated a lot easier if you are able to time deflections to send their attacks right back at them.</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><br />Level design is perfect, with a number of various themed levels that you'll find in any other platformer from city landscapes, to ice caverns, to jungles, etc. I really think Capcom just took some of their old MM levels and mashed them up for this game.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">One thing you'll probably notice with this game is that the controls feel quite a bit tighter than the MM counterparts. I'm not sure if that's because they were trying to make the game easier, or if it's that they finally perfected how they wanted the motion to be with the character animations and attacks. Who knows, but everyone could tell that has the MM games progressed, controls were much MUCH easier.</span><br />
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<a href="http://3.bp.blogspot.com/-fD4dmsoQtOs/VPiuNZSMTII/AAAAAAAAF2g/YqeRu6PSdbg/s1600/3-5-2015%2B12-21-52%2BPM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-fD4dmsoQtOs/VPiuNZSMTII/AAAAAAAAF2g/YqeRu6PSdbg/s1600/3-5-2015%2B12-21-52%2BPM.jpg" height="330" width="400" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;">This game is a visual breath of fresh air, with vibrant colors, fantastic animations and highly creative character and level designs. Heck, this is was as close as you were going to get to some 16-bit styled animations even though they were still 8-bit. </span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Music? OH BOY...Darkwing Duck all the way. This is one theme song I don't mind hearing over and over again from a Disney Cartoon. Actually, Disney had the best theme songs. Was gummi bears disney? That was awesome too.</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span>
<span style="font-family: Arial,Helvetica,sans-serif;">My only qualm with this game was that it was WAY too short. MM games, although similar in size, always seemed a bit longer, but for some reason I guess it's because this game just wasn't as challenging, I basically breezed through it. I want more DW Duck dammit!! But, for a Disney / Capcom marriage in gaming, this one is one of the best. </span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">I'm off to go watch some Disney Afternoon toons.</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span>
<b><span style="font-family: Arial,Helvetica,sans-serif;">Final Score (out of 5) : </span></b><br />
<br /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B%281%29.png" /> <br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span>
<b><span style="font-family: Arial,Helvetica,sans-serif;">Until Next Time, Keep On Gaming!</span></b><br />
<b><span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></b>
<b><span style="font-family: Arial,Helvetica,sans-serif;">PS -</span></b><br />
<b><span style="font-family: Arial,Helvetica,sans-serif;"></span></b><br /><i><span style="font-family: Arial,Helvetica,sans-serif;"><b>Just a
little heads up before I go. There will NOT be a
review tomorrow, Friday, Mar. 6. I am on my way to PAX EAST 2015, so I
need to drive up to Boston tonight and get myself ready for a weekend of
gaming glory! Don't worry, I will have a PAX EAST 2015 retrospective
for you guys sometime next week, and of course more YOUTUBE LET'S SUCK
and blog reviews! don't miss me too much.....my loyal fans.</b></span></i>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-72409607306997166052015-03-04T10:14:00.002-05:002015-03-04T10:14:20.193-05:00Nerdicus Genesis Review #56: Chuck Rock II: Son of Chuck<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-cnQaJV9Uoxg/VPcYFqgZ-8I/AAAAAAAAF00/EzB1p9UiK0Q/s1600/_-Chuck-Rock-II-Son-of-Chuck-Sega-Megadrive-_.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://2.bp.blogspot.com/-cnQaJV9Uoxg/VPcYFqgZ-8I/AAAAAAAAF00/EzB1p9UiK0Q/s1600/_-Chuck-Rock-II-Son-of-Chuck-Sega-Megadrive-_.jpg" height="400" width="281" /></span></b></a></div>
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Chuck Rock II : Son of Chuck</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Core Design</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<b><span style="font-family: Arial, Helvetica, sans-serif;">Developer : Core Design</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Action Platformer</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1993</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $7 - $10</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<span style="font-family: Arial, Helvetica, sans-serif;">Hmm, I wasn't really planning on playing another CHUCK ROCK game so soon, but I guess I have to suffer through this one and get it over with. So, remember in the first game CHUCK somehow managed to mack it with some incredibly hot cave woman? Well, apparently they had a kid after CHUCK rescued her so this game is all about the kid.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">You might be thinking, what happened to Chuck? Well, get this. Apparently Chuck has a knack for creating automobiles out of stone in the caveman era, and opened up a car company. Another rival car company is furious at his success, and decides to kidnap him. Yup, that's the story for CHUCK ROCK II. Stone automobile manufacturing at it's finest along with corporate greed and assassination plots. </span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Can I stop now?</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Although, I am playing this for the Sega Genesis, and I am kind of curious to see what these games were like on the other systems. BUT, I'm not eager to find out.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Strap on your diapers and take a poop. Here we go with Chuck Rock II.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-SgmJVZnLAYE/VPcd8B8fJII/AAAAAAAAF1E/YjgU9qkYSHw/s1600/3-4-2015%2B9-59-35%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-SgmJVZnLAYE/VPcd8B8fJII/AAAAAAAAF1E/YjgU9qkYSHw/s1600/3-4-2015%2B9-59-35%2BAM.jpg" height="277" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">There are really only two things in the world that scare the crap out of me. Creepy looking dolls, and creepy looking babies. So, for me this is a horror game. I'm sorry, but this BABY Chuck looks like a God damn alien in the game. And when he starts crying, oh boy, it turns into Super Mario World 2 with the crying Mario...just not as annoying.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Gameplay wise you're looking at the same type of game as the first Chuck Rock. A typical side-scrolling platformer, but this time you're just controlling Junior. Of course, Junior is equipped with a club this time because that's appropriate for a child. It does help his reach when fighting enemies however, so the game ends up being a bit easier than the first one. Not sure if it's because you're playing as a baby they make it sort of like baby mode.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">No joke, was able to beat this game in 30 mins and I think I only died once out of sheer laziness.</span><br />
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<a href="http://1.bp.blogspot.com/-DLZN5lPAgh0/VPcfoQiwdlI/AAAAAAAAF1Q/liPc6LhkGjg/s1600/3-4-2015%2B10-02-48%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-DLZN5lPAgh0/VPcfoQiwdlI/AAAAAAAAF1Q/liPc6LhkGjg/s1600/3-4-2015%2B10-02-48%2BAM.jpg" height="276" width="400" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Levels are nicely designed, and each portray a different theme such as water worlds, lava worlds, caves, grasslands, etc. Appropriate enemies populate each world, and as expected you'll be responsible for taking out the end-stage boss, which are actually pretty awesome. One thing I will say, is that this game is a bit of a visual upgrade from the first one, besides some areas looking a bit washed out but I blame that on the genesis' power. It's probably better on the other more powerful systems.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">The game is flooded with humorous elements that try to grab some cheap laughs, like Dinos running around in their underwear after getting hit on the head by your club, or enemies crying after they are defeated. Weird stuff like that, but unfortunately I'm not laughing about it.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Although I did get a chuckle out of the baby bottle life style meter thing.</span><br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-YK_iQbGYqaI/VPcgVzezvWI/AAAAAAAAF1Y/9nrxGOGj7yY/s1600/3-4-2015%2B10-01-54%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-YK_iQbGYqaI/VPcgVzezvWI/AAAAAAAAF1Y/9nrxGOGj7yY/s1600/3-4-2015%2B10-01-54%2BAM.jpg" height="265" width="400" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">While better than the first Chuck Rock, this game does have it's fair share of problems. Hit Detection can be a pain in the arse at times, and the controls feel rather stiff. I can't stress how much controls can make or break a game. After all, if you can't control your character how can you have fun playing it?<br /></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Music is a bit of an upgrade, but sound effects are a bit grainy. Then again, I might end up blaming this on the sega genesis again.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />As far as platformers go? It's average. Nothing great, nothing awful.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">But, the worst thing about this game. The baby...creepy...ass...baby....</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">JUST LOOK AT THE BABY FACE! WHAT IS THAT!?!?!<br /></span><br />
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<a href="http://3.bp.blogspot.com/-WiHOn5H9WT4/VPchFE4ysyI/AAAAAAAAF1g/fC5ssZJiA_8/s1600/3-4-2015%2B10-13-11%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-WiHOn5H9WT4/VPchFE4ysyI/AAAAAAAAF1g/fC5ssZJiA_8/s1600/3-4-2015%2B10-13-11%2BAM.jpg" height="347" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5): </b></span><br />
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<img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /><img src="http://2.bp.blogspot.com/-KKpF0EtJP3A/UwOBcsdRUzI/AAAAAAAABzo/sTxTKJ2kSN8/s1600/ringu.gif" /><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-11699016358717688862015-03-03T10:10:00.003-05:002015-03-03T10:10:48.681-05:00Nerdicus NES Review #178: Dirty Harry<div class="separator" style="clear: both; text-align: center;">
<b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://4.bp.blogspot.com/-46wXCloHNj4/VPXHV-IQGnI/AAAAAAAAFyg/ArpsRCxi4ak/s1600/1312781764-00.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-46wXCloHNj4/VPXHV-IQGnI/AAAAAAAAFyg/ArpsRCxi4ak/s1600/1312781764-00.jpg" height="320" width="222" /></a><a href="http://4.bp.blogspot.com/-C2m47HcDcaI/VPXHV1CLKsI/AAAAAAAAFyc/wXKq8b5rnzk/s1600/49066_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-C2m47HcDcaI/VPXHV1CLKsI/AAAAAAAAFyc/wXKq8b5rnzk/s1600/49066_back.jpg" height="320" width="223" /></a></span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Dirty Harry</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></b>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Publisher : Mindscape</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br />Developer : Gray Matter, Inc.</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Action</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1 Player</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Release Date : 1990</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Estimated Value (as of today's date) : $5 - $7</b></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Uh, uh. I know what you're thinking. "Did he fire six shots, or only five?" Well to tell you the truth in all this excitement, I kinda lost track myself. But being this is a .44 Magnum, the most powerful handgun in the world and would blow your head clean off, you've gotta ask yourself one question: "Do I feel lucky?" Well, do ya, punk?</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Come on, I had to start off this review with that.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Yup. Dirty Harry. I thought this was a joke when I was going through my list of NES games that I have left to review. Only something like 650+ more to go, ha...yeah, well at least I have the next few years planned out, right? Some games, I just truly don't understand as to why they were even made into games in the first place. Sure, Dirty Harry is a freaking incredible movie, but as a game. I just don't know.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">How you can epitomize Clint Eastwood in an 8-bit sprite!? Well, we do know this game should have it all. Violence, Drugs, and total bad-assery. Let's just see how well it portrays the master.</span><br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-siIhgCktu7I/VPXLWbQBQyI/AAAAAAAAFy0/b61bunCWxwE/s1600/3-3-2015%2B9-54-37%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-siIhgCktu7I/VPXLWbQBQyI/AAAAAAAAFy0/b61bunCWxwE/s1600/3-3-2015%2B9-54-37%2BAM.jpg" height="306" width="400" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Well, it's official. This game ranks top notch for one of the most realistic renditions of a movie star in 8-bit history. That IS Clint Eastwood! Just look at that! They should have just stopped the game there, because it's all downhill from here.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I'm really trying to figure out where to start with this cluster of a game. I mean, I really don't know what they were trying to accomplish. You've seen the movie right? Okay, well this isn't the movie, but it's like a spin off of the franchise. You play as Harry Callahan off to stop the drug lord Anaconda. Just leave it as that, but you know you're not only fighting druggies in this game. You've gotta deal with snakes in run down apartments, and also work on kicking giant dock workers in the nards. Because that's what Dirty Harry does. How he does it, I have no idea, because playing this game is the equivalent of getting your blood drawn for 8 hours straight by a nurse that has no idea how to locate a vein.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">That bad.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">And seriously, where are all the NORMAL people in this city. Is it really overrun by coked up citizens?!</span><br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-N3DbiMJNMDM/VPXNBJzFg2I/AAAAAAAAFzA/Ey1UfsZ5nQs/s1600/3-3-2015%2B10-01-43%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-N3DbiMJNMDM/VPXNBJzFg2I/AAAAAAAAFzA/Ey1UfsZ5nQs/s1600/3-3-2015%2B10-01-43%2BAM.jpg" height="345" width="400" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Ha, I bet you thought I was joking! Nope, that is Harry kicking a giant dock worker in the nards. See, I don't lie. The entire game consists of moving from screen to screen, killing enemies over and over and over again. Now, that's not a bad thing because most NES games are exactly the same. It's just the way Dirty Harry accomplishes this.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">There's basic side-scrolling levels, then there's sides-scrolling that takes up only half the screen when you're inside buildings. These buildings turn into mazes where you can barely figure out where you're supposed to be going, especially since every room looks like the same. Except for the snakes. Sorry, I can't get over the snakes. It must be the Anaconda reference. Just call wildlife control. Seriously. Let Dirty Harry go back to fighting crime, not rounding up snakes.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Snakes must have been easy to code or something.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-6n6ywnSwZQA/VPXNmVjh5EI/AAAAAAAAFzI/_2QphG_hCBo/s1600/3-3-2015%2B9-59-04%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-6n6ywnSwZQA/VPXNmVjh5EI/AAAAAAAAFzI/_2QphG_hCBo/s1600/3-3-2015%2B9-59-04%2BAM.jpg" height="295" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">The only thing I do like about this game are the visuals. Graphically it's actually pretty good, with some decent level designs (although repetitive) and animations. Sure it get's tiresome, but it's the only thing the game has going for it.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Controls. Oh my, the controls. You know long it took me to figure out how to jump? I learned by accident that hitting both A and B at the same time. But here's the problem, A is also shooting your gun and B is punching. So if you screw up your jump you can end up just punching or shooting in the air (wasting your limited bullets), and also landing on top of the vicious snakes. THAT DO EXIST! SEE THE PICTURE! THIS GAME HAS SNAKES! Hit detection is also an absolute joke. Don't tell me that bullet going through the bad guys head didn't kill him. Give me a break.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Difficulty? HA!!! I can't wait to record a video of me playing this. You know my LETS SUCK videos? Well, I don't even think I'll be able to get past the first screen in this. Seriously, this game throws everything it can at you and doesn't give up. Face it, it's hopeless.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;">Do yourself a favor. Rent the movies, avoid the games. Or better yet, rent the game, get to the awesome title screen, then turn it off. Then you'll be happy.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><b><br /></b></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :<br /></b></span><br />
<b><img src="http://2.bp.blogspot.com/-xK3QbH1FwzU/VM-z47fCfyI/AAAAAAAAFak/qtgtLHL6mgQ/s1600/1up_mushroom%2B(1).png" /></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-32622797746687940492015-03-02T10:38:00.002-05:002015-03-02T10:38:42.138-05:00Nerdicus SNES Review #61: Civilization<div class="separator" style="clear: both; text-align: center;">
<a href="http://1.bp.blogspot.com/-YNulVMPnJQQ/VPR3trv-WUI/AAAAAAAAFu4/odig1UEasZg/s1600/1130013-snes003civilizationfront.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><span style="font-family: Arial, Helvetica, sans-serif;"><img border="0" src="http://1.bp.blogspot.com/-YNulVMPnJQQ/VPR3trv-WUI/AAAAAAAAFu4/odig1UEasZg/s1600/1130013-snes003civilizationfront.jpg" height="223" width="320" /></span></b></a></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Civilization</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Publisher : Koei</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Developer : Microprose</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Turn-based Strategy</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1 Player</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1995</span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $15 - $30</span></b></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Happy March everyone! You know what that means? First of all, only a few weeks (2 to be exact) until the end of my FIRST, EPIC, CONTEST, EVER! And if you haven't heard about it yet, you need to check out the contest tab above, and enter! Hell, I'm even doing a YOUTUBE subscription contest! All you gotta do is check out the video below for how to enter for your chance to win some FREE GAMES! Damn, I'm just GIVING everything away! Be sure to like, comment, and subscribe!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">YOUTUBE CONTEST LINK - https://www.youtube.com/watch?v=LFZg_elxp1Y</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Secondly, PAX EAST 2015 is this upcoming weekend! As I did last year, I'll be sure to write up a retrospective about it. Here's hoping there are some epic games being revealed this year as well as some kick-ass swag!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">On to the games, we're back at it with something I honestly only played on my PC back in the days of my youth. In fact, I didn't even know they released this on the Super Nintendo, and a huge part of me is thinking that this might be a bad port. For me, RTS games are really only effective on the PC. After all, keyboard / mouse microing and macroing, or whatever, is critical to building up forces and managing armies and bases. Then again, Civilization isn't as hardcore as that. There's a lot more politics involved.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">And yes, a game with politics CAN be fun, and CIVILIZATION is right up there with the best of them. After all, this is made by the RTS brainchild, SID MEIER. I decided to give SID MEIER a look up, and you know what, he's CANADIAN. CANADIANS are awesome. Shout out to my Canadian brothers up north. Watch out for them Moose..mooses...mices...meese..just plain moose. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Back to CIVILIZATION. Of course, I loved CIV 2 a lot more than CIV, but all game series have to start somewhere. Seriously, what are they up to now? CIV 27? They keep coming out with games, and I haven't played a single one since CIV 2. Am I missing out on something?!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Well, if you ever wanted a chance to command your own civilization on the Super Nintendo, look no further than CIVILIZATION. That sounded odd, but yes you get the point. Let's build some armies.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">The concept behind CIVILIZATION is quite simple. You pick out your starting "tribe" which is only a few settlers with the ability to make the most basic of camps and tools. Eventually, you'll discover new methods of constructing buildings, weapons, technology, etc. that'll cause your CIVILIZATION to advance. The goal of the game is to basically spread your civilization throughout the world and reign supreme by either allying yourselves with the neighboring empires or destroying them.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Now, there's pros and cons to becoming allies or enemies. Surely, you want total world domination? What's the fun in having friends when you can just take them over, am I right? Allies help in terms of trade and exchanging knowledge, but just steal it. It's more fun. I would say that in CIVILIZATION compared to CIV2, the idea of allies is stretched a bit thin, and it's much more entertaining to just amass an army and destroy everyone. Then again, it's also annoying when certain powerful units get their arses handed to them by basic drones for some bizarre reason. I'm going to blame it on some glitch in the coding process.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">But it's not all about war. The main focus of the game is really about building your cities and uncovering the fog of war shrouded map. Ooooo that moment when you finally run into an opposing tribe sends chills down my spine! TO WAR!! Sorry, i"m a bit obsessed with combat. I've played to much Starcraft and Warcraft</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">You would think that the game is somewhat simple, with the idea of just constantly building up your cities and uncovering new secrets is all accomplished in a matter of time. Wrong. You've got a lot of things working against you. Your citizens may not agree with how you are running their empire, and they can revolt. Your researchers could fail miserably and uncovering new methods of building and you can fall behind in the technology race.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Trust me, it isn't fun to have a man on horseback, get shot at by some rifleman. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Then there is the case of building wonders, where every civilization competes to build the one and only wonders of the world. (there's a lot of 'em don't worry). BUT, accomplishing a wonder before everyone else will grant you a huge amount of reputation and respect points in the game. After all, who wouldn't want to be responsible for building pyramids and the hoover dam!?</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">CIVILIZATION, while simple in design, is incredibly detailed in execution. You can't just focus on building an army, without enhancing your technology or expanding your city. The real goal, is to reign supreme in all categories, so good luck managing your time and your people.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I must say, for a PC port this game is pretty damn impressive, and really holds its own. Sure, it 's not as easy or user friendly as it is with a mouse and keyboard, but I found it surprisingly fluid for a game to be like this to be used with a SNES controller. </span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Visually, it's quite appealing with very nice overhead map designs which are simplistic but detailed enough to know what you're looking at. There are also numerous nicely designed cut scenes scattered across the game that bring a nice element of accomplishment when you uncover something new or build something massive.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">All in all, the game is one of the better RTS out there for the SNES, and for all you haters out there that complain that it's not as good as the PC version, well of course it's not going to be. It's a port. But for what it's worth, it's a damn fine one and a game that provides hours upon hours of enjoyment and replay-ability. And that's a win in my book.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br />So, who wants to go to WAR!? I call the Romans!</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) : </b></span></div>
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<img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /><img src="http://4.bp.blogspot.com/-4W0xBgOp5Jc/VNOIprCHduI/AAAAAAAAFfQ/2d6xib22_vY/s1600/200px-YoshiEggNSMBW.png" /></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span></div>
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Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-32234895926969541972015-02-27T10:41:00.003-05:002015-02-27T10:41:32.982-05:00Nerdicus NES Review #177 : Digger T. Rock: Legend of the Lost City<div class="separator" style="clear: both; text-align: center;">
<b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://3.bp.blogspot.com/-zTQpLx6q1zQ/VPCJalOSZ0I/AAAAAAAAFt8/VVKwF-1B5kI/s1600/49065_front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-zTQpLx6q1zQ/VPCJalOSZ0I/AAAAAAAAFt8/VVKwF-1B5kI/s1600/49065_front.jpg" height="320" width="225" /></a><a href="http://4.bp.blogspot.com/-_h5GwkHWMyw/VPCJagWccbI/AAAAAAAAFt4/wt-64mW86Xk/s1600/49065_back.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-_h5GwkHWMyw/VPCJagWccbI/AAAAAAAAFt4/wt-64mW86Xk/s1600/49065_back.jpg" height="320" width="226" /></a></span></b></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Title : Digger T. Rock: Legend of the Lost City</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Publisher : Milton Bradley</span></b><br />
<b><span style="font-family: Arial, Helvetica, sans-serif;"><br />Developer : Rare</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Genre : Action / Puzzle</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Players : 1</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Release Date : 1990</span></b><br />
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Estimated Value (as of today's date) : $8 - $12</span></b><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Before I start, just a reminder that the Let's SUCK videos are flowing now, and I'm actually going to be announcing another contest tonight for my <a href="https://www.youtube.com/channel/UCAOo7kEqWeLGfudA8FMJSUw/videos">youtube channel</a>. 100 subscribers is the goal, and there are PRIZES to be won! So be sure to keep your eyes open and check it out. Also, don't forget the contest on the contest tabs only has around 2 weeks left to go, so don't forget to enter for your chance to win a NES bundle! FREE GAMES FOLKS!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Surprised yet? Did you catch the name of that Developer? That's right RARE was responsible for this game. Now, I'm not going to say it's bad, because it's not. Well, it is, I lied. Trust me though, there's a lot worse out there for the NES. The thing is, when you think about RARE you pretty much expect some epic gaming. They were after all one of the most unique developers out there in the 90's.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I guess you can call this game one of their forgotten children. You know, the one that you ask someone about, and they avoid the subject.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">"How's Digger T Rock doing, Rare? Did he graduate college? Has he started work yet?"</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />"Oh, Digger? Yeah, he's fine, but I have told you about Donkey Kong and Conker? Did you know that they're making millions!? We're thinking about moving to Florida and retiring thanks to their help."</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">That's Digger for ya. High hopes, but fell short. And started doing a lot of drugs. It's okay Digger. You tried. I'll blame Milton Bradley. Well, ya ready to dig some holes and find that lost city? Put on your mining helmet. We're going in.</span><br />
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<a href="http://3.bp.blogspot.com/-1BHFuJwG774/VPCNF8m31jI/AAAAAAAAFuM/axEblISwJW0/s1600/2-27-2015%2B9-58-13%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-1BHFuJwG774/VPCNF8m31jI/AAAAAAAAFuM/axEblISwJW0/s1600/2-27-2015%2B9-58-13%2BAM.jpg" height="373" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Looks a bit like Calvin, from Calvin and Hobbes, don't you think? Am I the only one that see's that? Especially in the gameplay. Oh, damn, is hobbes hiding somewhere?! That's what they need. A Calvin and Hobbes game. And if you don't think that's the best comic strip, then you sir are mistaken.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">With a game like DIGGER, what do you think you're doing? Obviously, you're digging and the concept is simple enough. Each level you'll have the opportunity to find as many treasures as possible that are hidden in various parts of the stage. Dig through areas by the use of your handy dandy shovel or other tools like explosives in order to uncover secrets, but watch out you only have a certain amount of time before the doorway to the next room closes. Oh, and don't forget the hordes of monsters that are trying to kill you. I'm talking giant mosquito, dinosaurs, and zombies. The usual critters you encounter when digging big holes.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">And what's treasure hunting without puzzles? Poorly designed puzzles unfortunately. Most of them consist of sitting on switches until a pathway opens up, or figuring out how to get through a wall. Yay, entertainment.</span><br />
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<a href="http://1.bp.blogspot.com/-FCuaQOBik-s/VPCO0t7htzI/AAAAAAAAFuY/kWmX2gQKujQ/s1600/2-27-2015%2B10-16-14%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-FCuaQOBik-s/VPCO0t7htzI/AAAAAAAAFuY/kWmX2gQKujQ/s1600/2-27-2015%2B10-16-14%2BAM.jpg" height="345" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">There are quite a few levels in this game, but regrettably they look very similar and are quite bland to look at. Plus, it's hard to tell at some points what you can and cant dig through at some points, but pretty much everything is free game. It's like you're swimming in dirt half the time with your dumb shovel.<br /><br />Don't even get me started on the designs. I really wasn't impressed by the way the monsters looked, much less the main character. Hell, the only thing I thought was clever was when you die, your body rots away. Sort of morbid considering you're just a kid, but it's funny to see you turn into a skeleton with the only thing left of your body is your helmet.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Finding treasure couldn't be more dull. You get hurt from practically everything, and I just felt like rushing through each level just to get to the next damn door to try and finish the game. Screw the treasure, I wanted OUT. I would have been drawn in more if the level design was a tad bit interesting, but no. Tedious and repetitive. You find that a lot in NES games, don't you.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Here, I'll save you the trouble from playing it.</span><br />
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<a href="http://3.bp.blogspot.com/-u9rgh-xGp9c/VPCPnwgyZ0I/AAAAAAAAFug/GYrm2RCmpm8/s1600/2-27-2015%2B10-16-46%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-u9rgh-xGp9c/VPCPnwgyZ0I/AAAAAAAAFug/GYrm2RCmpm8/s1600/2-27-2015%2B10-16-46%2BAM.jpg" height="363" width="400" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Yay! We did it! Now we don't have to play anymore!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">If you find it entertaining to dig through dirt, and die from monsters that appear out of nowhere and are seemingly impossible to kill at times, then hey, maybe you'll find this game fun. I for one, don't know what RARE was thinking with this one, but you can't win 'em all. Surprisingly, some people liked this game. It just didn't work for me.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Level and character designs are flat. Controls are stiff. And the gameplay is repetitive. Two wrongs do not make a right, much less three wrongs. You know what? I'm going back to playing Conkers Bad Fur Day.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :</b><br /></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Until Next Time, Keep On Gaming!</b></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0tag:blogger.com,1999:blog-534060484124685088.post-80276398015200292492015-02-26T11:23:00.002-05:002015-02-26T11:23:43.594-05:00Nerdicus Genesis Review #55 : Chuck Rock<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-XCpeQXEzZ3Q/VO9Cz2QX9sI/AAAAAAAAFtE/UaytFdVv3GI/s1600/Chuck_Rock_-_1992_-_Core_Design_Ltd..jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: Arial, Helvetica, sans-serif;"><b><img border="0" src="http://4.bp.blogspot.com/-XCpeQXEzZ3Q/VO9Cz2QX9sI/AAAAAAAAFtE/UaytFdVv3GI/s1600/Chuck_Rock_-_1992_-_Core_Design_Ltd..jpg" height="400" width="291" /></b></span></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Title : Chuck Rock</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Publisher : Virgin Interactive</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Developer : Core Design</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Genre : Action Platformer</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Players : 1</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Release Date : 1993</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Estimated Value (as of today's date) : $7 - $10</b></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I'll never understand why CHUCK ROCK had gotten so popular back in the early 90's. I wasn't the type of person to fall for slap-stick, gimmicky platformers during the struggling age for developers and/or publishers to define themselves and their mascots. Who would ever in their right mind think a slightly disturbed, Popeye looking caveman with a beer gut could be a good idea? Agh! Sorry, cavemen get to me. Especially when they put Cavemen in games with dinosaurs.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />CAVEMEN AND DINOSAURS DID NOT EXIST AT THE SAME TIME. COME ON, PEOPLE. I complain about odd things, don't I?</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Thinking back there were quite a few caveman games out there. Now JOE & MAC, that was a good caveman game. Hell, even CAVEMAN GAMES was pretty fun, if you find Olympic styled sport games to be entertaining. I feel like two or three are all you need in the grand scheme of things. Okay, okay..CHUCK ROCK isn't bad. In fact it's probably one of the most decent platformers out there, hence why it became so popular. I just can't stand looking at his damn face.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Here we go. CHUCK ROCK for the Sega Genesis. The Boogerman of the prehistoric era.</span><br />
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<a href="http://4.bp.blogspot.com/-HtqN1bLCboY/VO9FJ4mn0vI/AAAAAAAAFtQ/RRobIx6I2kM/s1600/2-26-2015%2B11-08-56%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-HtqN1bLCboY/VO9FJ4mn0vI/AAAAAAAAFtQ/RRobIx6I2kM/s1600/2-26-2015%2B11-08-56%2BAM.jpg" height="250" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">No, cavemen don't have instruments, and dinosaurs can't play guitar. Unacceptable. Quick, press start and get out of this damn title screen. Here we go, a caveman who likes to belly hump enemies with his beer gut, repeat the phrase UNGA BUNGA, and toss rocks in the air all while chomping down on some raw dino steaks. Oh, yeah, and that band you see on the title screen? Chuck is the lead singer.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I kid you not. What the hell kind of story line is this. Now does Chuck Rock refer to the fact that he's in a rock band, or because he literally likes to chuck rocks? Discuss. And how does he have such a hot wife? Yeah, premise of the game. Your wife gets kidnapped by some arse named Gary Gritter. Guess what? YOU get to rescue her. Yaaay originality.</span><br />
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<a href="http://4.bp.blogspot.com/-lh4znkrzvxI/VO9HIv5X6HI/AAAAAAAAFtc/jDepDbuURS4/s1600/2-26-2015%2B11-10-46%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-lh4znkrzvxI/VO9HIv5X6HI/AAAAAAAAFtc/jDepDbuURS4/s1600/2-26-2015%2B11-10-46%2BAM.jpg" height="247" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">It's hard to really discuss this game, because if you've played one platformer you've played them all. You battle enemies, you jump on different levels and occasionally use some rocks to position yourself higher. At the end of each stage (stages, in levels...uh..areas..damn I need to write a blog post about proper video game terminology), you'll fight some bosses.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I can say that the controls are very smooth for the game, and the gameplay is a tad too easy for my taste, but you know what it's one of the few platformers that really didn't annoy me with a far fetched difficulty level in certain areas. It progresses enough that while it does get difficult, it doesn't drive you mad.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Oh, and the belly bump is hilarious.</span><br />
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<a href="http://4.bp.blogspot.com/-S10x6em4ApM/VO9H4pqPlUI/AAAAAAAAFtk/TOfPR_qEQRE/s1600/2-26-2015%2B11-18-11%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-S10x6em4ApM/VO9H4pqPlUI/AAAAAAAAFtk/TOfPR_qEQRE/s1600/2-26-2015%2B11-18-11%2BAM.jpg" height="248" width="400" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br />The developers did do an amazing job of creating a full animated world with some impressive stylized characters and backgrounds. I do admit, I'm a sucker for the cartoony look, so the game earns bonus points there. Still, while I love the designs, Chuck's design pisses me off. Not sure why though. He just reminds me too much of Robin Williams when he played Popeye.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Music..eh...it's typical platforming music and once again for some reason Sega doesn't sound as good as the SNES. I need to really look into the audio boards for both systems and figure out why SNES always sounded better. Anyone have any info on that? I'm feeling a tad bit lazy now. Not enough coffee this morning, ha!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">That's it for CHUCK ROCK. A standard platformer, that at least performs well, but still..enough with the cavemen and gimmicky mascots. Unga Bunga my butt.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Final Score (out of 5) :</b><br /></span><br />
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<b style="font-family: Arial, Helvetica, sans-serif;"> Until Next Time, Keep On Gaming!</b>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com331tag:blogger.com,1999:blog-534060484124685088.post-42198360320117567542015-02-25T11:38:00.000-05:002015-02-27T14:44:36.819-05:00Retro Retrospective #3 : Rising Retro Popularity Pt. 3 - Facebook is your FRIEND!<span style="font-family: Arial, Helvetica, sans-serif;">It's been awhile since I wrote one of these, and I figured a lazy day at work is a good enough time as any to whip one up. Here we go folks, Part 3 of my RISING RETRO POPULARITY retrospective, and my tips on how to help get the games you thirst for and beat the man at his own game. Not sure who the man is in this situation, but it's whoever beats you to the retrogaming hauls! Bastards...</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">It's winter, obviously. We're in the dead freeze zone of February, and my nipples can key a car. Most of you know if you've watched some of my newbie YouTube videos, that my golden time is garage sale season, but seeing how I live in New York, I've been shut in doors. This typically means my retro pick ups have been forced to turn in a new direction, and I can't rely on Thrift Stores. My luck at thrift stores is practically equivalent to that of playing the lotto. Zilch. Zero. Nada. One haul in every 20-30 visits. So what do I do now? </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">I figured I would let you guys in on a little secret. Actually, you can't even call it a secret anymore. Maybe 6-8 months ago you could have, but now this market is probably over saturated to the point where you'd be lucky to find a $10 Super Mario / Duck Hunt. I am of course, talking about the infamous FACEBOOK GROUPS!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">"Facebook!? What the hell are you talking about Tom? What have you been smoking? What the hell can I find on Facebook?"</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Calm down there, buddy. Here's an example...</span><br />
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<a href="http://2.bp.blogspot.com/--khFpDbgIRA/VO31QZ8su7I/AAAAAAAAFsQ/Uk7oXzjyoEI/s1600/11008996_839699643452_2031985289_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/--khFpDbgIRA/VO31QZ8su7I/AAAAAAAAFsQ/Uk7oXzjyoEI/s1600/11008996_839699643452_2031985289_n.jpg" height="400" width="290" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br />Yes, that's right. CIB N64 games floating in interstellar Facebook space. Now the price is a little more than what I am willing to spend right now, but I'm currently in talks with this woman on working out a trade / cash combo. And by the way, those aren't the only games she has. There are 12 other ones all CIB, adding up to probably over $500 in games / strat guides. Not bad, right? Trust me, I've seen a LOT better and I have a few people who can vouch for that.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Just ask my brother in law, this guy is known for getting 50 NES games for $10. And that's not an exaggeration. He's a douche..love you man..asshole.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Like I said, months ago, no one really knew about Facebook groups, primarily the for sale groups. Think about it as online yard sales where people are trying to get rid of their junk. Some of these people, even consider their old video games to be junk and that's where we get to cash in big time. Hell, right now I am probably in 15-20 "FOR SALE" groups for LONG ISLAND, NEW YORK, and even started moving out to the NJ / CT areas. Haven't found anything over there yet, but if you could just imagine what I picked up through these groups, you'd probably crap yourself. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">When I first started checking out these pages, there was probably only one or two other people browsing the boards. Now, I'm lucky if I can scroll through a days worth of posts and see 5 people putting up ISO's (in search of) video game posts. The run was good while it lasted, but unfortunately, not so much now. Thanks retro craze and re sellers. Thumbs up to you.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Seriously, who the hell would sell to this guy?</span><br />
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<a href="http://3.bp.blogspot.com/-iiBHR9dtvH4/VO34n-ld83I/AAAAAAAAFso/5pHuNsV_rwk/s1600/2-25-2015%2B11-30-01%2BAM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-iiBHR9dtvH4/VO34n-ld83I/AAAAAAAAFso/5pHuNsV_rwk/s1600/2-25-2015%2B11-30-01%2BAM.jpg" height="167" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">But Facebook isn't all about FOR SALE and YARD SALE GROUPS (although they are still damn good if you can get lucky). Facebook is also home to some epic gaming communities where you can trade and sell your games to those that appreciate and know the value of your collection. Now, there is one such group out there that reigns supreme among the rest, and if you have yet to be a part of this I suggest you do so now. It's a group known as the TRADE SELL COLLECT RETRO AND NEW VIDEO GAMES AND TOYS...also known as TSCRANVGAT. Try saying that three times in a row without spitting on your monitor.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Click below if you want to check it out.</span><br />
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<a href="https://www.facebook.com/groups/490838411035837/"><img border="0" src="http://2.bp.blogspot.com/-4JKQkLTznDU/VO32flkW8gI/AAAAAAAAFsc/SADAHg6e-a8/s1600/1910484_10105131488807174_2661350435176957051_n.jpg" height="147" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">There's a lot of reasons as to why groups such as this are a great way to enhance your collection. First of all, the community is filled with people that have one thing in common. They love gaming. Secondly, the admin team is top notch, ensuring that no one gets screwed over (and if someone does, they send the guilty party to the execution chamber). I've worked out some trades with a few people already, and I have to say, it's a perfect opportunity to remove yourself from the evil that is eBay and Craigslist where you are have to deal with fees or creepy stalkers who just want to catch you off guard in a back alley somewhere.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Oh, but I'm not done. Not only does TSCRANVGAT offer some kick-ass services on their main page, but they also have an epic GAME WHEEL. What is the Gamewheel you ask? Picture some of the rarest and most expensive video games out there. How would you like to have a chance to buy them for $3....Oh, don't believe me? Really? Well, I spent $20, and look what I happened to get my hands on.</span><br />
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<a href="http://1.bp.blogspot.com/-ttArXFnyqAc/VO35XxOt-EI/AAAAAAAAFsw/c_6I7oyKb_4/s1600/photo%2B(5).JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-ttArXFnyqAc/VO35XxOt-EI/AAAAAAAAFsw/c_6I7oyKb_4/s1600/photo%2B(5).JPG" height="320" width="240" /></a><a href="http://2.bp.blogspot.com/-leoOIxZeA_I/VO35X93Lb8I/AAAAAAAAFs0/HXXbBm5xacQ/s1600/photo%2B(4).JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-leoOIxZeA_I/VO35X93Lb8I/AAAAAAAAFs0/HXXbBm5xacQ/s1600/photo%2B(4).JPG" height="320" width="240" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">The way it works, is that they'll post up a game and offer up a limited number of slots at a certain price. Let's say they're posting EARTHBOUND (drool...still have yet to buy it), and they'll offer 75 slots at $3 each. You can buy as many of those $3 slots as you want, to increase your chances of winning in a randomized live drawing. It's basically like the lotto. The more you buy, the better your chances. But trust me, don't let that fool you. I've seen people win games worth hundreds, and spend only a couple of bucks. Myself included....</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Although I have yet to win Earthbound or EVO...which are the only two games I really want. Yet I keep winning other games. Go figure, my luck works that way. </span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">It's a hell of a lot of fun, and watching the live streams of the drawings are even better because you've got some epic hosts including </span><span style="font-family: Arial, Helvetica, sans-serif;">the kick ass Brian "THE SHOW" DeLegado, </span><span style="font-family: Arial, Helvetica, sans-serif;">doing the shows. Good laughs, great fun, and a nice way to kill some time at work, and drain your wallet if you're not careful lol. Trust me though, it's worth it. So do yourself a favor, and check it out AFTER you give TSCRANVGAT a whirl.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Don't let Facebook fool you. It's not all about posting baby pictures, and updating your status to cry like a little baby in order to fulfill your attention craving needs. It's also a great way to try and find some video games, IF you know where to look.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />Good luck out there, and happy hunting folks.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>Anonymoushttp://www.blogger.com/profile/03926485525082822436noreply@blogger.com0